HWMBO
Novice
In Grepolis (one of several other Inno games) a player can set an administrator to look after several activities.
In Elvenar the first administrator to be created should be to take care of neighbourly help. There will be several challenges to be resolved; other player preferences for help, options for too many coins or supplies when the main hall is full and how will a player ‘pay’ for the auto help function to be activated.
Each player would need to set their preferences for help in the order they wish to receive it (ie, builders, then culture, then mainhall as an example) Once a player has decided to enable auto help the payment feature would activate (coins, supplies, goods, resources) similar to the Cauldron.
A similar set of preferences for the coin and supplies cap of the mainhall would need to be part of the setup so a player would choose either buying KP or using the trader.
In Elvenar the first administrator to be created should be to take care of neighbourly help. There will be several challenges to be resolved; other player preferences for help, options for too many coins or supplies when the main hall is full and how will a player ‘pay’ for the auto help function to be activated.
Each player would need to set their preferences for help in the order they wish to receive it (ie, builders, then culture, then mainhall as an example) Once a player has decided to enable auto help the payment feature would activate (coins, supplies, goods, resources) similar to the Cauldron.
A similar set of preferences for the coin and supplies cap of the mainhall would need to be part of the setup so a player would choose either buying KP or using the trader.