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A tale of Two Layers

DeletedUser1685

Guest
I would like cities to have two layers.
1. Cosmetic. The player can assemble all their cosmetic buildings to create pleasant cities. Good for competitions and so on.
2. Industrial. The player can assemble the best way to achieve industrial and military aims. Good for max/min play.

Effectively the player gets double the landmass, but the possibilities for gameplay also double.
The player gets two very good reasons to spend more time playing Elvenar.
More time playing means more reasons for other players to play.
Avoids the diminishing returns of giving buildings as rewards, when players have no space to put them anywhere.
 
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