ANIKHTOS
Soothsayer
Yes i know many old players complain that they have many sets of the building and welcome the removal of the set from tower.
But then the game punishes new players and players that where unlucky and did not get the building set.
Having 3 set is a good number with the tower to have some constant supply of catalyst with 4 making your life way better.
No matter what you put in the place people will be always complaining. And the developers should never PRIORITIZE old players over new players
All the games i have seen that happening the game slowly dies out, since the new players are playing a game and seeing what older players have and what they can not get. And this goes to thee events with the company pandering the old players over the new ones. Do you like fire phoenix you can not have it level 10 evolved since i will charge you a premium of 2 new artifact for 1 old. Did the developers have any brain cells left? So not only you say to the new players to choose if they want the new building or the old but in case they want the old they will not even get it fully evolved, while the old players will have the artifacts of the new building which they may choose or not to build.
Some events did not appear again and instead we had new events coming out.
While there can be a debate on if the library building are good to place same be told for the evolving building every player can choose a style of playing and decide for them what is worth to be built in their city. The problem is the developers took upon themselves to create a cast system
and punish the new players for simple not playing the game from the beginning of the introduction of the evolving building trent.
How that is an even play field for ALL PLAYERS?
How that is not a DISCRIMINATION solely based on what time a player start the game?
If company want to keep introducing new evolving buildings which is a failed strategy since the space of the city is limited , and you can not teleport evolving building on your warehouse makes a building of that a huge decision and investment, which for me apart a few ones, they are USELESS.
I will not build a building and later on have to sell it and not be able to build it again if thing change again. Whats the point?? As game evolves and rules change how good a build fare can change and thus make evolving building a POINTLESS addition to the game.
If you have a different opinion . PLEASE KEEP IT FOR YOURSELF
the usual bullie tactics are not appreciated, every time i post something having people openly harass me.
THIS IS AN OPEN LETTER TO DEVELOPERS not to fellow gamer.
But then the game punishes new players and players that where unlucky and did not get the building set.
Having 3 set is a good number with the tower to have some constant supply of catalyst with 4 making your life way better.
No matter what you put in the place people will be always complaining. And the developers should never PRIORITIZE old players over new players
All the games i have seen that happening the game slowly dies out, since the new players are playing a game and seeing what older players have and what they can not get. And this goes to thee events with the company pandering the old players over the new ones. Do you like fire phoenix you can not have it level 10 evolved since i will charge you a premium of 2 new artifact for 1 old. Did the developers have any brain cells left? So not only you say to the new players to choose if they want the new building or the old but in case they want the old they will not even get it fully evolved, while the old players will have the artifacts of the new building which they may choose or not to build.
Some events did not appear again and instead we had new events coming out.
While there can be a debate on if the library building are good to place same be told for the evolving building every player can choose a style of playing and decide for them what is worth to be built in their city. The problem is the developers took upon themselves to create a cast system
and punish the new players for simple not playing the game from the beginning of the introduction of the evolving building trent.
How that is an even play field for ALL PLAYERS?
How that is not a DISCRIMINATION solely based on what time a player start the game?
If company want to keep introducing new evolving buildings which is a failed strategy since the space of the city is limited , and you can not teleport evolving building on your warehouse makes a building of that a huge decision and investment, which for me apart a few ones, they are USELESS.
I will not build a building and later on have to sell it and not be able to build it again if thing change again. Whats the point?? As game evolves and rules change how good a build fare can change and thus make evolving building a POINTLESS addition to the game.
If you have a different opinion . PLEASE KEEP IT FOR YOURSELF
the usual bullie tactics are not appreciated, every time i post something having people openly harass me.
THIS IS AN OPEN LETTER TO DEVELOPERS not to fellow gamer.