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is tome of secret worth keeping
Similarly, if you have it levelled up to a high level, it can contribute to other wonders which count wonder levels for their effects. This is a bad reason to level it up, but again might be an argument to keep it around if you have already levelled it up.
I agree with your assessment, I am personally a fan of the ToS for supply production in the early game.
The big downturn comes with this last point. It adds AW levels, which as you say has positive effects in the game (seed producttion etc not even mentioned yet), however the absolute killer for all non-military AWs is that AW levels now kill tourney scores. This is the one reason why it is not an AW that I would keep longer than necessary.
I am curious about this killing tourney scores thing: is this going to be an issue for cities that aim for a 2k tourney score (hence pulling wait in a 10 chest fellowship) or is it more for those players competing for the acolades for doing 19 chests?
Hi i am at the end of the fairyies chapterThat would depend on where in the game you are.
If you just started the game then yes, definitely the best AW for towns in the first few chapters!
At the very latest it becomes obsolete in chapter 15, when Magic Workshops finally become a useful source of supplies and AWs are not necessary to produce supplies anymore.
If I was to start a new town I would definitely build the ToS right away and either upgrade it to lvl 6 and then keep it until chapter 15 or just leave it at lvl 1 and sell it/rebuild it according to circumstances.
Not if someone is pushing. ToS might be a way to convert KP/AWKP in other accounts into straight up KPs in the master. Not an endorsement.The reason for focusing on the supplies is that the KPs from the ToS are insignificant, and levelling it is never going to pay for itself in terms of KPs expended.
Every Ancient Wonder level you have in your city contributes to the increase in tournament squad size, with a multiplying effect with the other contributing factors (i.e. expansions placed, research completed, highest production boost). All Ancient Wonders will make tournaments more difficult unless you are getting a direct worth from them being there. So, if your ToS is giving you X amount of supplies and you need those supplies in your life to make more troops or produce more goods to make your tournament scores higher, then it is worth having around. If there is an alternative method of gaining those supplies, then it is not.I am curious about this killing tourney scores thing: is this going to be an issue for cities that aim for a 2k tourney score (hence pulling wait in a 10 chest fellowship) or is it more for those players competing for the acolades for doing 19 chests?
It doesn't matter whether you are a casual or competitive player, getting smaller scores or big scores. The effect is the same. The difference is that you may not notice this effect if you are not a competitive tournament player because the early provinces are easy enough to mask it. In either case, the same rule applies - if you are getting enough net worth out of what an AW is giving you, then go for it. If you are in a position where you are hoarding extra supplies, or off-loading them at the wholesaler, then the AW is hurting you.Definitely the latter.
I must admit I hadn’t considered the pushing angle, but that is against the rules anyway. I had discounted the converting AWKP spells into KPs idea as being not worth it, due to the massive inefficiency of it. That said, I could see some potential application of it in a partnership involving a city not advancing any further in the tech tree which I think would be legal so long as the mutual benefit is clear.Not if someone is pushing. ToS might be a way to convert KP/AWKP in other accounts into straight up KPs in the master. Not an endorsement.
Every Ancient Wonder level you have in your city contributes to the increase in tournament squad size, with a multiplying effect with the other contributing factors (i.e. expansions placed, research completed, highest production boost). All Ancient Wonders will make tournaments more difficult unless you are getting a direct worth from them being there. So, if your ToS is giving you X amount of supplies and you need those supplies in your life to make more troops or produce more goods to make your tournament scores higher, then it is worth having around. If there is an alternative method of gaining those supplies, then it is not.
It doesn't matter whether you are a casual or competitive player, getting smaller scores or big scores. The effect is the same. The difference is that you may not notice this effect if you are not a competitive tournament player because the early provinces are easy enough to mask it. In either case, the same rule applies - if you are getting enough net worth out of what an AW is giving you, then go for it. If you are in a position where you are hoarding extra supplies, or off-loading them at the wholesaler, then the AW is hurting you.
Once you are at the stage where you have a level 31 ToS, nothing will make 2k tournament scores impossible... or even difficult. Like I say, the ease of the early provinces will happily mask any bad effect of Ancient Wonders - hence why so many people have no problem with the new tournament formula and are confused why others do.The question of net worth is obviously the key here. The original point was that having a level 31 TOS would tank tournament performance. My question was aimed at does it make weekly 2k scores impossible, or is it more “you
will never top the board against someone without”. At this point i am not evaluating building it as a supply source, I am evaluating retaining it as a KP source.
The question of net worth is obviously the key here. The original point was that having a level 31 TOS would tank tournament performance. My question was aimed at does it make weekly 2k scores impossible, or is it more “you
will never top the board against someone without”. At this point i am not evaluating building it as a supply source, I am evaluating retaining it as a KP source.