DeletedUser5528
Guest
I know a problem the game designers have is that they are running out of space for new expansions. I have the solution! And it's more brilliant yet simple than you could have ever imagined! Make you're sitting down before you read this because this will blow you away! Hang on to your hat!
Create a secondary city!!! For future guest races (after the Elementals), when you click on the portal, your given the option to click over to your secondary city! Now the portal really is a portal! In the secondary city you can do anything. You can change the normal rules.
Let's say you have a "cave world" (maybe with cave trolls? or whatever guest race you'd like). That could be like a maze with many narrow passageways and many small guest race good buildings. Maybe expansion packs in that would be 3x8 or something. How about a mountain world (maybe rock giants? or whatever)? You could have that one on several different levels, more 3D looking. Maybe you have to open up passageways or stop the rock giants from throwing boulders down which block passageways and/or destroy your guest race goods.
How about a water world with sexy sirens or water nymphs or whatever? In that one you have to use boats to transport your guest race goods. How about a sky world? In that one you could have sky islands with giant weird-looking birds transporting the guest race goods from island to island. You wouldn't even have roads in that one (besides within the islands). How cool would that be? How about a castle world (knights maybe?)? In that, instead of guest race good buildings, you'd build stuff that's inside a castle to build your guest race goods. How about a volcano/fire world? Forest world? Dungeon world (undead anyone)? Ice/snow/tundra world? Desert world (giant sand worms maybe!?)? Swamp world? River world? Thick grass plains world? Ruins world? Put in or make up whatever guest race you think goes with those.
You can still have some guest race stuff in your normal city, but most of it would be in your secondary city. Later on, you could have players move some of their normal buildings over to the secondary city and this gives those buildings special powers for that world maybe? Maybe you could also incorporate into this that huge castle to the east of everyone's city that does nothing. Maybe you could also have a button in one of the corners of your normal/primary city that goes to the secondary city to make it easier to switch over. The possibilities are endless. You could go forever with this. When you reach the new guest race, you just get a totally new secondary city with a totally new world. Space would no longer be an issue!
Create a secondary city!!! For future guest races (after the Elementals), when you click on the portal, your given the option to click over to your secondary city! Now the portal really is a portal! In the secondary city you can do anything. You can change the normal rules.
Let's say you have a "cave world" (maybe with cave trolls? or whatever guest race you'd like). That could be like a maze with many narrow passageways and many small guest race good buildings. Maybe expansion packs in that would be 3x8 or something. How about a mountain world (maybe rock giants? or whatever)? You could have that one on several different levels, more 3D looking. Maybe you have to open up passageways or stop the rock giants from throwing boulders down which block passageways and/or destroy your guest race goods.
How about a water world with sexy sirens or water nymphs or whatever? In that one you have to use boats to transport your guest race goods. How about a sky world? In that one you could have sky islands with giant weird-looking birds transporting the guest race goods from island to island. You wouldn't even have roads in that one (besides within the islands). How cool would that be? How about a castle world (knights maybe?)? In that, instead of guest race good buildings, you'd build stuff that's inside a castle to build your guest race goods. How about a volcano/fire world? Forest world? Dungeon world (undead anyone)? Ice/snow/tundra world? Desert world (giant sand worms maybe!?)? Swamp world? River world? Thick grass plains world? Ruins world? Put in or make up whatever guest race you think goes with those.
You can still have some guest race stuff in your normal city, but most of it would be in your secondary city. Later on, you could have players move some of their normal buildings over to the secondary city and this gives those buildings special powers for that world maybe? Maybe you could also incorporate into this that huge castle to the east of everyone's city that does nothing. Maybe you could also have a button in one of the corners of your normal/primary city that goes to the secondary city to make it easier to switch over. The possibilities are endless. You could go forever with this. When you reach the new guest race, you just get a totally new secondary city with a totally new world. Space would no longer be an issue!