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Notifications do not work for me, even activating them everywhere.
Will version 1.135 fix my problem?
The issue with Teleporting Ancient Wonders is that any of their Bonuses would be immediately removed @OldHag.To give a basic example, if a Golden Abyss or Mountain Halls was teleported, players would likely suddenly find themselves in a negative population situation which would then make the game pretty unplayable. The only solution really to this would be do replace the same building back, which is a pointless exercise really.
So whilst it would be a nice addition, it is far more complex that teleporting the evolving buildings.
I do not understand this proposition.The issue with Teleporting Ancient Wonders is that any of their Bonuses would be immediately removed @OldHag.To give a basic example, if a Golden Abyss or Mountain Halls was teleported, players would likely suddenly find themselves in a negative population situation which would then make the game pretty unplayable. The only solution really to this would be do replace the same building back, which is a pointless exercise really.
So whilst it would be a nice addition, it is far more complex that teleporting the evolving buildings.
The real translation of this is that they're not going to allow us to teleport Ancient Wonders because it would allow people to manipulate the tournament formula by teleporting all their AWs away just before a tournament starts.The issue with Teleporting Ancient Wonders is that any of their Bonuses would be immediately removed @OldHag.To give a basic example, if a Golden Abyss or Mountain Halls was teleported, players would likely suddenly find themselves in a negative population situation which would then make the game pretty unplayable. The only solution really to this would be do replace the same building back, which is a pointless exercise really.
So whilst it would be a nice addition, it is far more complex that teleporting the evolving buildings.
OOh! Good ideateleporting all their AWs away just before a tournament starts.
This, I suspect. So much this.The real translation of this is that they're not going to allow us to teleport Ancient Wonders because it would allow people to manipulate the tournament formula by teleporting all their AWs away just before a tournament starts.
Thats not really a long term viable strategy, it's not that you get heaps of teleport spells each week.The real translation of this is that they're not going to allow us to teleport Ancient Wonders because it would allow people to manipulate the tournament formula by teleporting all their AWs away just before a tournament starts.
The issue with Teleporting Ancient Wonders is that any of their Bonuses would be immediately removed @OldHag.To give a basic example, if a Golden Abyss or Mountain Halls was teleported, players would likely suddenly find themselves in a negative population situation which would then make the game pretty unplayable. The only solution really to this would be do replace the same building back, which is a pointless exercise really.
So whilst it would be a nice addition, it is far more complex that teleporting the evolving buildings.
The real translation of this is that they're not going to allow us to teleport Ancient Wonders because it would allow people to manipulate the tournament formula by teleporting all their AWs away just before a tournament starts.