Maybe because you no longer advance in chapters at the same rate as new players,
New players constantly need a new supply of buildings as they advance faster trough chapters than RRS can up there previous buildings.
There are also points where the game changes, think of mana and seed buildings. at those points many choose to change there POV to event buildings require them to get new ones to provide those goods.
Once you get in the end phase of the game your perception of things completely change. you no longer need buildings as you already got them and RRS can keep them up to date.
This is also the point where people start to complain events are boring as new buildings suck, since they already have everything they ever need.
Let's take a bit of look at what you said.
- you are partially right about new and end players. Yes, the new players will replace more often the event buildings rather than using teleport spells or Royal Restoration spells. They are replacing the buildings for different reasons (we do not discuss here the motives) but also not placing all what they get.
- indeed, you spotted well, I am an end player but the Spire didn't appear yesterday and definitely not the events. I think my very first event was when I was in ch.3 or 4 and ever since I always won buildings I couldn't build right away and waited too long until they were not interesting to place.
Even now I like/ want buildings from events and then dunno what to do with them. Should I mention also how many useless buildings we get in events type "shuffle board"? Or should I mention about countless Lampions or other trees which are the best candidates for disenchanting?
- Sometimes I complain about new buildings being lame,
because they are! It's not my fault or anyone else (except devs) that the events became something boring, first because are too many that you can hardly call them "events" and second, because they bring buildings which are barely better than what you already have, sometimes from previous chapters. But because they are so bad and the improvement is so minuscule, also "end players" chose to replace event buildings. For example, I expect from a building giving seeds to see a real improvement. >>> 132 seeds/h in ch.17 to 138seeds/h in ch.18. is not an improvement and doesn't worth spending 12 RR on it. So, I choose to replace it instead of upgrading it and waste precious RRs.
We will never have everything we want
because it's in us, the "hoomans" to want more and better (and faster if possible, thank you very much
).