Laurelin
Sorcerer
@pompeywolf : Maybe - but (and this does make me sad) only if the lower revenues, nowadays, from the browser side of the game will support it.
I'm usually inclined to ramble on at length and make long arguments with even longer supporting premises, but for once, I'll cut to the chase:
I'm usually inclined to ramble on at length and make long arguments with even longer supporting premises, but for once, I'll cut to the chase:
I could support this with around two years' worth of detailed examples, but as I say above... not this time [I can already hear the sighs of relief... ][...] For some reason (liketechnical issues, lack of people, higher priority tasks, or whateverthe increasingly obvious fact that the mobile client is now the main focus of the game, because mobile versions of browser-style games typically make at least five times more money, more quickly, and more easily) it was done faster on mobile. [...]