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Well,gotta say.The Version 1.100 isn't beneficial to me in any way.But still,congrats to the players who have a part in this e.g. Hekata & AstralSoul
Right? I had a player ask earlier and a few of us groaned!I just noticed that something slid right by the Beta Forum goers. In the Beta Forum the wording was a bit different:
"Fixed wrong production outcomes for 9-hour Manufactory productions."
In the version here we get:
If this could possibly mean that there could be a decrease, no matter how small, in any form of production of sentient goods for Chapter 15 buildings this is NOT helpful in any way. I realize that some of us have finished 15, but not all have. Many are still groveling slowly through month after month of make-it trade-it, make-it trade-it, make-it trade-it productions, and the novelty has long ago worn off. The ludicrous amounts needed to finish a single tech actually makes people groan and yell "OH NO!" if I even mention Chapter 16 coming. Prior to this last chapter I used to get things like "Yay! When's it coming???" Now I get threats of never starting another chapter again.
- The 9 hour Sentient Goods productions in Manufactories levels 28-31 were adjusted to streamline them throughout the different levels and tiers as some Manufactories contained a calculation error that made the productions slightly stronger/weaker than others.