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Version 1.1 - Fairies!

DeletedUser415

Guest
We've been waiting for a while. Great news. Something to do.
 

DeletedUser1539

Guest
woah! finally factories and workshops have their details added. :D thumbs up!
 

s5carrot

Sorcerer
>< battle encounters issues still not adjusted.

Golems and other player controlled units have a tendency to score low damage with damage modifiers, the turns table etc...
 

DeletedUser403

Guest
After the patch today - my houses seem to have lost their top floor!

I had cleared my cache - I have restarted my browser too
 

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DeletedUser1539

Guest
@Wylie We have the same problem after patch and I have reported it. Currently waiting for respond. :)
 

DeletedUser1693

Guest
Human Workshop size 17 => 18 changes from 3x5 to 6x3. Is this intended or did someone mix up the numbers?
 

DeletedUser3

Guest
Quests introducing the Spells feature have been added
Are those quests mandatory, or can they be skipped?

Most are mandatory, but as they are very close to the beginning of the game, they will not affect anyone who has already passed that point.

After the patch today - my houses seem to have lost their top floor!

I had cleared my cache - I have restarted my browser too

@Wylie We have the same problem after patch and I have reported it. Currently waiting for respond. :)

This issue has been forwarded to our development team - thanks for reporting it!
 

Katwijk

Guest
The "missing" goods are required for the Day and Night Goods, so it all balances out.
 

Lisica

Guest
Is there a reason why there are now 52 of the declineable quests?

Complete a province
Produce 6 advanced tools
Produce 1 gorgeous pennant, Gain 1600 supplies
Train 150 sorceresses
Complete 1 manufactory upgrade to level 11 or higher
Complete 1 boosted manufactory upgrade to level 11 or higher
Complete 1 residence upgrade to level 11 or higher
Produce bread 8 times
Complete 1 building upgrade to level 11 or higher
Research 1 technology
Complete 1 workshop upgrade to level 11 or higher
Spend 12 knowledge points
Gain 4 relics
Produce 1 luxury armchair, Gain 1600 supplies
Fight and win in 3 encounters
Train 500 units
Solve 4 encounters
Produce 1 pompous wall decoration, Gain 1600 supplies
Produce beverages 10 times, Produce bread 2 times
Fight and win in 3 encounters
Produce 1 dwarven statue
Gain 4 relics
Complete 1 building upgrade to level 11 or higher
Complete 1 workshop upgrade to level 11 or higher
Research 1 technology
Gain 1600 supplies
Complete a province
Produce 800 granite
Solve 4 encounters
Complete 1 manufactory upgrade to level 11 or higher
Spend 12 knowledge points
Complete 1 residence to level 11 or higher
Gain 4000 planks
Train 500 units
Produce 1 pompous wall decoration, Gain 1600 supplies
Gain 4000 silk
Train 150 sorceresses
Produce 2 copper buckles
Produce 1 gorgeous pennant, Gain 1600 supplies
Produce bread 8 times
Produce 1 luxury armchair, Gain 1600 supplies
Produce copper coins 6 times
Complete 1 boosted manufactory to level 11 or higher
Gain 4000 gems
Gain 200k coins, Produce advanced tools 2 times
Produce 6 advanced tools
Gain 4000 silk
Gain 16000 supplies
Gain 4000 gems
Gain 4000 planks
Complete a main hall upgrade
Gain 200k coins, Produce advanced tools 2 times

I have already sold my dwarf portal as required on the main quest line but the dwarven goods productions are still in the declineable quests, why?

The declinable quests are all repeated (with the exception of the quests with a dwarf avatar), but its a random repeat as if they were in order but then duplicated and randomised.
 

DeletedUser1414

Guest
I feel yr pain i have 47 and one includes a main hall upgrade heck i just started the fairies, some time you really have to ask why bother. I thought that because i moved a lil faster with the dwarfs than they liked, they dumped me with all these quest, but now i have started the fairies it seems i am stuck forever with a large number of quest which is rather annoying seeing other members in the FS only have about 20 or so. Makes me at time just want to walk away, but then i remind myself i got this far might as well go on BUT i will be considering wether its worth spending any more diamonds for the enjoyment of just declining quest heck i rather watch paint dry.
 

DeletedUser289

Guest
Do what I've done, Cherri, and step off the declining quests bandwagon. I mostly ignore them now.
 

DeletedUser1197

Guest
On en1.elvenar.com the current player #1 hasn't spent the time for construction of day and night farms and production of fairy resources, and has bought all technologies for diamonds at once. Bravo!
 
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