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This means it is final. I am disappointed not because our suggestions are not considered. The way the mods and devs treated us, customers.This just in from Marindor on Beta:
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This means it is final. I am disappointed not because our suggestions are not considered. The way the mods and devs treated us, customers.This just in from Marindor on Beta:
This^^I don't see the reason why i should have to send in 30% more troops or 30% more goods/mana/etc. into the very same fight as a fellow within the very same chapter, only because i improved my city more as he/she did. This percentage is only a current example, but it's far from the maximum "worsening" possible.
This^^
Why would anybody who is in the same chapter because they skipped through the techs using PP but not having the same AW levels, city development etc as somebody who has taken their time expect to get a better tournament result?
Its just plain wrong!
Its just plain wrong!
A handicap is fine as long as it's within reason, I do not think anyone would have an issue with the staggering so that every player in each chapter could have a meaningfull experience.I say again. Think of it like the golf handicap. You play together with your buddy a game of golf. In the 18 holes you play perfect and score a 72. Your buddy, not as good as you scores an 82. Then he applies his handicap and he wins. Is that fair? It's not, but if he didn't have his handicap he would never have a chance to beat you and stop playing with you. And I have never heard of anybody complaining about the golf handicap.
Thank you for your time.
Exactly. The penalties for having AWs and expansions get multiplied, the so called benefits of having those AWs and expansions do not.It's especially plain wrong if you fight into higher tourney-provinces where 30% mean dozens or hundrets of additional needed squads that you won't train magically that much faster as that other player. With each additional round/provine done, those 30% will have an increasing effect in difference. (...)
Show me that ancient wonder, that would compensate that. (...)
And because of what? A few dozen of AW levels and ~20 additional expansions (mostly premium ones). The further you go, the more penalized you'll be as a "more advanced" player compared to someone within the SAME CHAPTER.
Yep, considering that the devs describe that as "working as intended" is waaaaay above my mind. [Removed some unappropriate stuff] - It's pretty hard to remain civilized...Exactly. The penalties for having AWs and expansions get multiplied, the so called benefits of having those AWs and expansions do not.
Not to dash your hopes, but nothing exciting is happening in chapter 17.With chapter 16 having very little to boost my city I was already staying put and I will continue to unless something amazing happens in chapter 17.
Funny you should mention this, you reminded me of a little story that sort of relates to thisMight as well have discussions about knitting and sewing patterns.
Ofc i could just continue like i did before, but knowing the fact that i get penalized for "fun" i wasn't penalized before, for reasons i don't see the need for, is just off my mind. I'm playing games for fun, if the fun part is gone (or penalized), i stop playing. I don't see the childish thing there, it's just a simple actions -> consequences thing.
If they claim it is "working as intended", it could be their perspective.Does anyone else find it a bit discerning that many of the top players are leaving en masse, and the devs call this "working as intended"?
I think thats the only way to show that we don't agree with these changes. Next chapter is around the corner, and we should all just ignore it, since it will only hurt us more then benefit us. If their data sees enough people not starting the new chapters they just put all their money into developping, maybe they will dig in the data as to why, and finally see/hear our feedback...Not to dash your hopes, but nothing exciting is happening in chapter 17.