DeletedUser3053
Guest
I didn't want to raise this as a ticket, But I wondered what other people think. In the UK, schools get a 6 week holiday in the summer, that's around 42 days plus the weekends. Now, cities are deleted after 30 days of inactivity and I sort of get that, because nobody wants loads of inactive cities in their area. However, I had two teachers in my fellowship who were really keen players who decided to do the "holiday of a lifetime" and on their return, they found out that they had lost their cities. One was so depressed about it that they decided to give up immediately and the other tried to get their city back but was told it couldn't be done, this is completely untrue, Inno just didn't want to do it. Can I suggest that after 30 days of no activity the city gets moved and replaced on the map by a more active city, but keeps their city and fellowship membership. If a city goes 180 days without activity then archive it. People get ill, get posted abroad, go undercover, go into witness protection, or even go to jail! Why make their lives worse by taking away their city? They could easily become paying customers when they come back if they need to catch up! I lost half my fellowship because of this policy, it also upset me because we were getting to work well as a team and I had traded millions of goods to them to build them up on the minimum trade rules. Please comment on this, am I alone in thinking this is wrong?