@Dizzy Lizzie
Please would you kindly forward this additional related information on my behalf? This problem seems relevant to the forthcoming Fellowship Adventure, but I am having problems creating a Beta Forum login, so I can't add this info myself to the Fellowship Adventure feedback thread on the Beta Forum. Thanks!
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I have the same Tooltip problem on EN3 Felyndral (HTML 5), although in my case this problem extends to
ALL standard* buildings which produce
anything apart from Guest Race Goods (in my case, Fairy buildings), which still have normal accurate Tooltips. All
other buildings show the correct information if I click on them during productions, so as to display the building's detailed info screen, but their mouseover Tooltips
during productions are affected as below:
- Residences show "X Coins", with X being the total possible production, instead of the usual fractional "X/X Coins" (e.g. "2500/36000 Coins")
- Workshops show "X Supplies", not "X Bread, X Simple Tools", etc.
- Manufactories show "X Planks/Silk/Gems", not "X Wooden Figurines, X Handmade Bag, X Pendant", etc.
- Single-type Troop buildings (Vallorian Valor and Grounds of the Orc Strategist) show only total possible number, instead of "X produced/X maximum".
NB : The blue progress bars shown in all of these buildings' Tooltips are still showing the correct degree of progression during each production run. Also, once the affected productions are complete, all of the Tooltips revert to displaying the correct information (e.g. "X Wooden Figurines" instead of "X Planks").
(* Non-standard buildings, such as Event Sets and expiring buildings - for me, Carting Library and Ice Lindworm - are showing correct Tooltips at all times.)
In addition, I have two new problems with my standard queue-based Troop-producing buildings, i.e. Barracks/Training Grounds/Mercenary Camp:
1. Whichever building is currently producing a batch of units shows "1 x [current Troop type in production]", e.g. "1 x Elite Archer" or "1 x Treant II", instead of showing the correct training size (which would be, for me, 246 and 41 respectively for Elite Archers and Treants) - and this happens with all types of Troops.
2. Only the building
which is currently producing a queued Troop item shows the information as above, with the other two (whichever they are) both showing instead a large icon-style ? with text reading "0 of ???" (even if Troops which these buildings can produce are queued up after the current production item).
This problem with Tooltips is merely inconvenient at present, but it will become very problematic during the forthcoming Fellowship Adventure, when being able to use the Tooltips attached to Workshops and/or Manufactories to remind myself of what I am currently producing will become essential. Clicking on dozens of buildings to find out what they are producing will be extremely time-consuming (and difficult to remember), and will lead to a lot of confusion and errors.