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Announcement The Solution: Player Movement

DeletedUser9

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Announcement_EN[1].png


Dear Humans and Elves,

Many of us know the problem exists, though some may encounter it a bit more than others: a lack of neighbors on the world map. After months of development, we are now able to offer you a solution very soon! We will move players on the world map.

Of course this is not something that is very easy, as your place on the world map decides e.g. your boosted goods, and we have the Tournaments as well, which also depend on your location on the world map. So, with all that (and more!) in mind, we will make moving on the world map possible.

So, how will this work?

First of all, we have added a new setting that makes it possible for you to choose if you want to be moved or not (this is already available now). By default this will be ON (because we believe it is always better to be moved, since having neighbors is very important in Elvenar). But, should you wish to remain where you are, you of course have that option. Do note that it is very likely that you find yourself in an empty area should you turn the setting off, since your neighbors will likely be moved. So please keep that in mind when considering to turn off this feature.

player_move_setting.png

If the setting is ON for your account, it will be possible that you are moved. It is not a guarantee, however. The system will check the following:
  1. player activity (if you are inactive, you will not get priority to be moved)
  2. if there is a space on the world map available (the world map is a repeating pattern, so there has to be a space available that matches the one you are already in)
Of course, we will only move players towards the map's center. This will make sure that all players will be moved towards the same general direction. Also, any progress you have made on your account will of course be saved and will be moved with you, including your progress on the world map (scouted provinces, etc.).

Some updates ago we already changed the way in which we delete players, so that we create space in the center of the map first. We will be moving only an X number of players every time we move players automatically (the exact amount is currently not yet set in stone), so that it does not take too long for the action to be executed.

The first time will be a bit different, though. The first time we move players, we will trigger the action manually, which also means that we can do it several times in a row on the same world. This should make it possible for us to get most (if not all) active users towards the center of the map.

We will move players on the Elvenar EN worlds on Monday October 17th.

In case of any questions or comments we invite you to post in the discussion thread!

Kind regards,
Your Elvenar EN Team
 
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