Sir Derf
Adept
How about an event where the majority of quest stages are written in terms of spending things instead of gaining them?
Spend a sackful of coins. Trade away x amount of goods. Produce using y amount of supplies. Win a battle losing at least 80% of your troops. Cast 10 enchantments of your choice. Reduce your Main Hall to under 5% of storage for Gold. Have a negative culture balance. Have at least 5 disconnected buildings.
Spend a sackful of coins. Trade away x amount of goods. Produce using y amount of supplies. Win a battle losing at least 80% of your troops. Cast 10 enchantments of your choice. Reduce your Main Hall to under 5% of storage for Gold. Have a negative culture balance. Have at least 5 disconnected buildings.