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I don´t care, you can block me, easy peazzy, in fact in my point of viewing you´re more a troll and much more unpleasant to read than me.
Do you have a citation for these assertions about Inno's intentions. I remember them as being very consistent in describing the purpose of the formula as being to reduce, but not eliminate the benefits of progress of all kinds. For example the relevant Project Manager (in the "News of Elvenar" forum here) said the following...
Your wonder will get to the rune phase and you'll suddenly realise you've got no more rune shards left because you converted them all into KPJust watch out, on app there is no confirmation if you actually want to donate a shard or not.
Which makes me wonder about the long term effect. Everybody will have level 30 AWs, then what ...?
The same on the PC, however with confirmation it would take much longer to add KP. So, this way is better IMHO, just have to be careful and count while we add .Just watch out, on app there is no confirmation if you actually want to donate a shard or not.
Then we'll upgrade them to 35 (except for Monastery/Sanctuary).Which makes me wonder about the long term effect. Everybody will have level 30 AWs, then what ...?
Please don't add more levels, 30-35 was already quite useless. We'll have more new AWs (every new chapter has 2), so making rune shards interchangeable for all AWs would be a solution to this. Also, it would be great if we could use Broken shards to create any rune shard without the circle, as soon as 10 Broken shards are collected - we would create a rune shard needed (one can only dream lol).then probably will add some more levels
I don't have a citation right now, but am reporting feedback from various reliable sources over the last year or so.
InnoGames have a record of telling less than the whole truth in their publicity releases - as is their right, for two reasons:
If I find a citation I will let you have it.
- Design trends are fiercely competitive and they may choose to hide certain development directions from competitors;
- A forum moderator told me that some players have invested astronomic amounts into their games, which lays InnoGames open to litigation if basic game changes cause those players to lose all or part of their investment. For that reason they may tend to word their releases in such a way as to protect themselves.
My friend please READ! I think it has been explained so many times already, but somehow you fail to get it.Oh god. So if I´ve got in stock 6000kp, with this new dictatorial device I won´t be able to spend all that in my own AWs in a period of 2-3 days?
The players will be now forced to use any form of KP exchanging/swapping method to transfer each other all their KP in stock or in shards from now on? What about the players that don´t like those systems and just want to use all the new kp from shards in their own AWs?
This "thing" ( I would have use here a very rude word instead of the word "thing" but moderation would have edit it so..) is just so dump, unnecessary and limiting, one should use all his KP at free will in whatever person AW he wants and in any period of time he wished.
So this device is also a limiting KP hunting thing, lol, Inno really took lot of work behind this "sensational" new shard to kp update.No problem.
The only part where you have to be careful is if you do a lot of kp hunting. So if you put for instance 5 kps in someone's wonder and you get 50 back from the chests you can get a block if the difference is bigger than 560 kps per week.
My friend please READ! I think it has been explained so many times already, but somehow you fail to get it.
It has to do with how many points OTHER people give to you.
It has nothing to do with you and your ability to spend knowledge points. you can spend a million in your own wonders, but you cannot spend a million KP with a push account on your own wonders without sending them back.
It's an anti push feature, not a how to anoy drunkelsaturn feature.