Be reasonable... adapting the requirements to chapter is rather fair... they can't check thousands of accounts to see who has upgraded this or that and how many buildings they have.... and even only checking the tech progression, that's not because you researched an upgrade that you have already upgraded your factories...
This event is supposed to be a challenge somewhere... a reward imply some kind of effort
What you're talking about has nothing to do with reason, the game is based on the addiction to co-players and neighbors.
Every new opening of the chapters, informs and that the scout and negotiations are cheaper,
And guided by that logic, instead of being more rewarded by more advanced players,
And you still have very little, that is, no influence on who is in your neighborhood and how many neighbors you have at all.
It is pointless to set tasks that are not only difficult, but simply unfeasible.
And they do not check manually who is at what level of knowledge, the script does it in a maximum of a minute,
The game should be fun and relaxing, and this is disgusting, frustrating and stressful
And the trader, you take 50% for your service, another pointless slowing down of the player, why they did not do it by some degree, and depending on the distance, increase the percentage of the dealer to max 30%
I play the game for more than a month, and at the beginning I liked the help system and the possibilities of progressing through the game, but as far as I'm playing, I notice that the game is turning more and more against the player,
I do not know why I play this game at all,
It's totally stupid, maybe because I'm a fool