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Spire Specialist City

Gargon667

Mentor
Spire is a pretence for diamonds, the real goal is a tournam


the real reason to build one, tournament destruction ;)

If it's just spire you just need room for goods production, preferably no factories so you can keep your relic bonus at 0
I am not sure if the trader from the MA for t1 goods is any good. I build mine with T1 factories en the library set for t2, I do not need t3 as I am in chapter 4 and stay there.

i would think so, but he said specifically he doesn´t care about the tourney, 2k is enough for him.

And I still haven´t seen anyone destroy a tourney with a small town, i am not afraid ;) They sure can have a nice average and help a FS get more chests, but that is far from destroying anything. If someone want s to put in the time and effort to help a mediocre FS become a better FS, i say let them. I doubt such a city will ever win a tourney... And destroying tourneys would need far more than winning once. Once we have 7 such towns in the top 10 every week I will change my mind and agree with you :D

On a further note: if someone really wanted to put in all the effort to make 25 such dummy towns with a 7k average to make 19 chests each week, it would be somewhat annoying to loose to them, but it would at the same time be the perfect ammunition to shoot Inno with regarding the intelligence or lack thereof in their current tourney formula, if that doesn´t make them see the point, nothing will haha and I think I would happily sacrifice my pride if it gets the formula changed...
 
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Pauly7

Magus
Well the Spire and winning diamonds is the primary goal. I would say that low maintenance is also a goal - I'd like to go in, do the Spire, do the tournament and otherwise not spend too much time on it.

However... If I can also improve tournament scores along the way with this compact catering design then I'm all for that as well. I meant that I could live with 2k, but if I can push that further too then great.

Partly the experiment is out of interest.. i.e. can I strip back those elements that they punish us on, and still achieve.

So you guys still think no AWs?
 

Gargon667

Mentor
no Aws at all, no research and no expansions more than absolutely necessary :)

I still think chapter 4 is enough, as @CrazyWizard says, if you don´t go into chapter 5 you don´t even need T3. which means less hassle. And less techs means lower difficulty. Actually no need to even finish chapter 4, just get the important T1 upgrades, the military side of the tree you can ignore completely.

your tourney scores will be growing slower without the additional advanced scout, but you can still scout...

If simplicity is the goal the lower the chapter the simpler the game.

To go into Orcs would be only to break the Orc wall in the provinces, so you can scout further and score more in tourneys.
 

Pauly7

Magus
no Aws at all, no research and no expansions more than absolutely necessary
But surely I can get a better population density from a GA than a residence... and more coins. My reasoning for considering PT and MH is similar.

To go into Orcs would be only to break the Orc wall in the provinces, so you can scout further and score more in tourneys
And this is a big consideration... If I am to entertain the secondary goal of improving tournament scores.
 

Gargon667

Mentor
But surely I can get a better population density from a GA than a residence... and more coins. My reasoning for considering PT and MH is similar.


And this is a big consideration... If I am to entertain the secondary goal of improving tournament scores.

Don´t build any AWs, just don´t. Btw early on the GA is horrible, any regular built residence is better. the Ga needs lots of levels AND a big town to come out ahead :) Neither of which you want.

If you want easy skip all the shenanigans. of course you can build GAs and MHs and whatnot and they all help a bit, but at the same time they make it all harder, there´s no point to it. That´s what everybody complains about all the time: Progress is now bad for you.
So if you want a small and simple town don´t bother. If you of course want to play a complex and "real" town go ahead, you can achieve the same thing, but it will be much more work.
 

Pauly7

Magus
My GA on level 1 gives me over 30% more coins per square than a max level residence. The population right now is lower, but in due course residences can be replaced with culture/pop buildings that are much more efficient for population.

I know that every AW level increases the tournament cost, but this needs to be balanced against the benefit that it's giving. I'm not saying I know for sure what the answer is, but I'm not sure the GA can be dismissed when it will lead to less space needed.

So perhaps the more "complex and real" town is better, up to a given point. I could make the same argument about Prosperity Towers, which could almost negate the need for workshops.

Also, with no AWs at all I would be potentially just giving away 400kp a week. If that would serve me best then I'd do it, but I'm not convinced.
 

Heymrdiedier

Enchanter
I just wanna do it because i used to enjoy tournament, and i want to be able to enjoy it again, with the new rules.

I don't think ill have a problem with too much kp soon. Since i want to try it with 0% goods bonus, I'd have to level some wonders over and over again to get those boost relics back to 0, and once they are on zero, i could finally do all those provinces i skipped and level some more wonders.
 

CrazyWizard

Shaman
But surely I can get a better population density from a GA than a residence... and more coins. My reasoning for considering PT and MH is similar.


And this is a big consideration... If I am to entertain the secondary goal of improving tournament scores.

If you go minimalistic you will not get more pop out of the golden abyss, and even if you did it would be minimalistic.
Not worth the hassle of added difficulty.
 

Pauly7

Magus
f you go minimalistic you will not get more pop out of the golden abyss, and even if you did it would be minimalistic.
Not worth the hassle of added difficulty.
But the increase in coin production could allow me to replace residences with culture/pop and thus save space.
 

Giraffi

Enchanter
From a low chapter city perspective, a GA will give you lots of coins, but you need to take it up to roughly level 21 before you get more population than a normal house will give you. Magic houses are garbage for chapter 3 wrt population as it has less. Only in chapter 4 will a magic house give you more population than a normal house, even if you take it down to pop per square.
 

CrazyWizard

Shaman
But the increase in coin production could allow me to replace residences with culture/pop and thus save space.
Do not go pop/cul, instead go for the best event culture and (magic) houses.
You can't beat that combination for coin production.

pop culture buildings are a trap. GA won't fix that, and remember the goal is to keep costsd as low as absolutely possible so building unnessary wonders do not fit that goal.
 

Heymrdiedier

Enchanter
But the increase in coin production could allow me to replace residences with culture/pop and thus save space.
you shouldnt have a problem with coins at that stage at all? you can just do neighbourly help, and if thats enough, some quest cycling might get you loads more coins every 1 minute.
 

CrazyWizard

Shaman
you shouldnt have a problem with coins at that stage at all? you can just do neighbourly help, and if thats enough, some quest cycling might get you loads more coins every 1 minute.

Cycling, I can't handle that anymore unless it's once and a real emergency.
I prefer the easy route and just collect your houses, my sanity needs to live
 

Gargon667

Mentor
I was dismissing quest cycling because of the simpicity requirement, but if that is an option, than do it for both supplies and coins, no need for WS or any other supply or coin production. The occasional instant would cover emergencies.
 

valle

Soothsayer
If the player has another city I think building a spire city with the purpose to gain diamonds is cheating.
Sounds lika a classic push account as it's purpose is that the diamonds gained from the city shall help other cities.
 

CrazyWizard

Shaman
If the player has another city I think building a spire city with the purpose to gain diamonds is cheating.
Sounds lika a classic push account as it's purpose is that the diamonds gained from the city shall help other cities.
Even if that's the case, as long as I loging, empty my factories/ buildings. Play tournament, craft, play spire. Play FA.

Who are you to determine how I should.play my game?

What's next?. You decide whrento spend my diamonds? what I should.eat? When I sleep, who I meet?

It's not my fault they throw all diamonds on the same pile. And that you are free to spend them.whereever you want.
It's not that I transfer goods something from 1 to the other since I cannot transfer anything.

And hey those cities can be really fun to play.
 

valle

Soothsayer
I'm only saying that a city that is built to support other cities are against the rules.
From that I think it's clear that a spire city that is built with the purpose to gather diamonds to be used in other cities is such a city.
 

Heymrdiedier

Enchanter
I'm only saying that a city that is built to support other cities are against the rules.
From that I think it's clear that a spire city that is built with the purpose to gather diamonds to be used in other cities is such a city.
could you copy/paste that rule in this topic please, that would make your point so much more clear.
 

Silmaril

Community Manager
Elvenar Team
Full Game Rules can be located in your game, on the home page of the Forum: https://en.forum.elvenar.com/index.php?pages/game_rules/

§7 Pushing
  • Operating a “push-account” is forbidden. This is defined as unbalanced routine resource (resources, Knowledge Points etc.) transfers from one account to the next even if involved accounts do not belong to the same player.
  • It is forbidden to create trades in any form (goods, Knowledge Points etc.) that involve multiple worlds.
  • Please note that it is strictly forbidden to use the invite feature to invite yourself or players that share an internet connection with you.
 

BlueBlou

Illusionist
If I read the Pushing description correctly, it does not cover diamonds.
Bullet 1. You are not transferring it between accounts. Same account.
Bullet 2. Create a trade between worlds? Don’t know how one can see the acquisition of diamonds as such. If so, then the buying of diamonds is also a push action as it can be used on any world on the same account.
Bullet 3. Not applicable.

The easiest solution to stop potential gain of diamonds in one city for use in another city, is to break the link and let each city only use what was created there.

I think the creation of the spire specialist cities are for the sheer challenge of it and the satisfaction of actually pulling it off rather than the dark suspicion of push cities.
 
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