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A lot of people commenting here have a lot of experience fighting.Or is almost everybody here that lousy fighters? Or just whiners? You seem to do something wrong.
A lot of people commenting here have a lot of experience fighting.
The fights are winnable, of course they are, but the point is that the troop losses do not justify a handful of small time reducing instants, etc. If it works for you then good luck to you, but if you have not looked closely at what you are using up then you should do so. The only small carrot of temptation is the new set buildings, but at 5% or 10% chances you have to be really lucky before that becomes viable.
does anyone know for sure how squad sizes effect the spire?But have you unlocked all squad size upgrades? If not you will get much tougher fights and of course much higher losses. I think this is a major factor for many that complains about very high losses.
Lol Valle, agreed. But the real key is to be prepared to go manual, and be flexible, but I gather everyone must want an easy autofight. I Beta tested an early version, and may try it again this weekI don't find the fights that bad. I've got all squad size upgrades done and I think that might be the explanation. I also find the rewards pretty good for the effort. Or is almost everybody here that lousy fighters? Or just whiners? You seem to do something wrong.
Can you retreat and try again if you're not liking the look of how things are going?
But have you unlocked all squad size upgrades? If not you will get much tougher fights and of course much higher losses. I think this is a major factor for many that complains about very high losses.
Sure I get high losses sometimes, but not that high that I feel it's not worth it. I always autofight and in most cases (even multifights) you can do well with 5 of same kind of units. In some multifights I'll have to negotiate as the different waves are too different to suit any attacking army. I also got bonus from fie phoenix.
Lol Valle, agreed. But the real key is to be prepared to go manual, and be flexible, but I gather everyone must want an easy autofight. I Beta tested an early version, and may try it again this week
This still bugs me too, even though I'm no longer surprised. This thread is created because they have asked us for our feedback, but after all this time there have been no responses from them which would seem a matter of courtesy when they requested the observations from us. Not only that, but in the meantime they have re-started the Spire for a second round with no alterations to it, even though this is 7 pages of 95% negativity about the reward to resource ratio.This thread is now 1 1/2 weeks old and 129 posts but not 1 of them is a response from a member of the Elvenar team. Typical of this forum really. At least on beta the CM responds to the feedback left by players.
How well are you doing in tournaments?
On Winyandor I ended #6 last tournament. I've got 74664 ranking points from tournament. I usually end in top 20 (Winyandor) and I go all in in every tournament, so no resting to build up troops to score high in selected tournaments..
I actually think that having all squad size upgrades done is a good thing in tournament if you fight almost all encounters. (I only autofight)
The reason is that you get a lot more troops from all AWs that produce troops.
Well, apart from the terrible losses and high costs of the Spire (which NEED TO CHANGE!!1!1!Eleven!!), there is another thing rather bothersome with the Spire and that is that you can't hover over your goods-inventory while inside the Spire. So if you want to Convince instead of Fight, you first have to go out of the Spire again, check the inventory to see whether you have enough goods to last at least 3 rounds of convincing and then go back into the Spire to actually do the convincing... We need this functionality accessible from inside the spire please!
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Right now we can only see how many diamonds we have from inside the Spire. Goes to show what Inno's most important reason was to introduce the Spire in the game in the first place...
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