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If I'm reading this correctly, the player can still receive 4441 kp?@Alcaro @SkyRider99 While in another player's city open the dev tools, then open their list of AW's. Then scroll to the top of the list and select the JSON line (see image below)
View attachment 6172
Follow the open arrows (click on the arrows next to 0, responceData, ancientwonderPhases, 12(or any number that has the class "ResearchPhase"))
Yes.If I'm reading this correctly, the player can still receive 4441 kp?
I understand that, but by the same token, when we're trying to trade KP with our fellows, we need to be able to see if the person we're due to trade with has enough of a limit for the trade to work! If I agree to swap 10 runes with a fellow, but when I've added 5, I suddenly get a message saying they can't have anymore, our trade is messed up! So we need to know how much space someone has before we can accept a trade arrangement!@Paladestar The idea behind the limits was to ensure this would not be manipulated by Push Accounts... probably the reason why they would not advertise how to do this.
Kind Regards
Herodite.
Pulls on hiking boots, fills backpack with rune shards, heads off into the worldoh wow!!! Thank You @Stephen1 and @Paladestar ! I am free to go for a good hunt!!!! Yay!!!!
The road goes ever on and on.Pulls on hiking boots, fills backpack with rune shards, heads off into the world
Understandable. As with a lot of things, we are often hampered by people with bad intentions. Such is life.@Paladestar The idea behind the limits was to ensure this would not be manipulated by Push Accounts... probably the reason why they would not advertise how to do this.
Kind Regards
Herodite.
Elvenar holds all the game's loading information in an XML game file, that is transferred to your PC every time you open your city. It is possible to break into this information if you know how - a process known as 'data mining'.Now I'm confused too. How does one do this? I haven't heard of 'game files' before.
You make that sound simple, but I've just spent 20 minutes looking at this and can't see anywhere to open Ancient Wonders... In fact, I can't even find those headers on your screenshot "headers, payload, preview" etc.@Alcaro @SkyRider99 While in another player's city open the dev tools, then open their list of AW's. Then scroll to the top of the list and select the JSON line (see image below)
Being that boat has now sailed and it seems lots of players can now see other players kp balance/credit, would Inno now consider giving the rest of us some kind of visual display, so as not to put us at a disadvantage?@Paladestar The idea behind the limits was to ensure this would not be manipulated by Push Accounts... probably the reason why they would not advertise how to do this.
Kind Regards
Herodite.
Elvenar holds all the game's loading information in an XML game file, that is transferred to your PC every time you open your city. It is possible to break into this information if you know how - a process known as 'data mining'.
InnoGames do not approve of this; they never intended that this information would be available to the ordinary player - else they would post it in their Wiki. So using this info is in fact intellectual property theft.
'Data miners' argue that this is information that is 'just lying around' - so you are free to take it. Try telling that to the judge when you have climbed into someone else's car that you found parked next to the road and driven it away, just because it was lying there and no one was using it...
Care to share your automatic display method with me in a PM? It would really save me a lot of time and effort to check all my fellows kp limits on a weekly basis I’ve been doing it manually so far, posting it in a google sheet and shared that with my fellowship, but it would be a great help if you could share your shortcut method Thanks a lot in advance!I got fed up of manually going into the dev tools all the time when people asked me to check for them and tell them what their credit was, so I took matters into my own hands and made it display automatically.
Inno should be showing us this themselves, to save us from all this fecking around.
Yeah google is a big bad thief, so are all the other browsers. they should be incarcerated for lifeElvenar holds all the game's loading information in an XML game file, that is transferred to your PC every time you open your city. It is possible to break into this information if you know how - a process known as 'data mining'.
InnoGames do not approve of this; they never intended that this information would be available to the ordinary player - else they would post it in their Wiki. So using this info is in fact intellectual property theft.
'Data miners' argue that this is information that is 'just lying around' - so you are free to take it. Try telling that to the judge when you have climbed into someone else's car that you found parked next to the road and driven it away, just because it was lying there and no one was using it...
There are lots of different opinions on this subject, but for me theft is theft, no matter how you try to argue your way around it. That is why the Platinum Leaf event notes that I write do not contain data-mined material - though it would be so much less work to get someone to extract all the info from the game file for me.
^^ This ^^@Jackluyt Your post holds a lot of misinformation