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Release Notes Version 0.29

DeletedUser3

Guest
Release_Notes_EN.png


Dear Humans and Elves,

In today's update we bring you a bunch of new quests to enjoy, an awesome new World Map design, some balancing changes and a number of bug fixes. For a full list of changes, please check out the detailed list below!

New_Features_EN[1].png

  • A number of new quests relating to both Dwarves and Ancient Wonders have been added to the game
  • When your City is not in view on the World Map, an arrow will indicate in which direction you should look for it
Improvements_EN[1].png

  • The World Map's new design has been altered to be less intrusive due to your feedback
  • The quests related to Ancient Wonders have been moved forward in the story line to fit progress better
  • The Dwarven 'Portal Alley' has been renamed to 'Portal Tracks' in order to fit its new graphics better
  • The Dwarven Style Steel Manufactory has been renamed to Dwarven Steel Manufactory, to show that the Dwarves have influenced that building more than other Manufactories
Balance_Changes_EN[1].png

  • Quest 'The Special Ingredient' (Elves) was changed to require 200 Crystal to be gained, instead of three Alchemy Kits to be made. The rewards remain unchanged.
  • Quest 'Copper Whopper' had its reward increased.
Bug_Fixes_EN.png

  • Sometimes buildings could not be moved to a location where it should be possible to move a building to
  • An error with the Dwarven Bulwark's training size bonus has been fixed
  • Decorative ruins in your city are no longer built on top of trees
  • Provinces now correctly display as locked when they are locked for scouting
  • The zoom focus is now always correct
  • The confirmation window now behaves correctly when cancelling an upgrade and moving the building when there is no space
  • Manual panning through the city is now possible again after you return to your city
  • An error with Move and Upgrade for Residences of a certain level has been fixed
  • Empty spots on the map are no longer colored brown instead of green when discovered
  • City expansions can no longer be placed in locations where they should not be placed
  • Tooltips cannot open from underlying layers anymore
As always, we are looking forward to hearing from you. Leave a post in the discussion thread to let us know what you think!

Kind regards,
Your Elvenar Team
 
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