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Release Notes Version 1.3

DeletedUser3

Guest
Release_Notes_EN.png

Dear Humans and Elves,

Tomorrow's update brings you another exciting new feature: the Fairies' Ancient Wonders can now be researched and built! They bring you a number of new bonuses - check out the details below! On top of that, we bring you a few small balancing changes and a number of bug fixes.
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  • Two Ancient Wonders have been added to the Fairy Chapter:
    • The Prosperity Towers gives a boost to your Spell Duration for the Power of Provision Spell and it will produce Supplies the way Residences produce Coins. Production can be collected after 3 hours, and also stops producing after that time, until production is collected.
    • The Blooming Trader Guild will lower Trader Fees for Trades with undiscovered players, and on top of that will improve the Wholesaler's offers and further increase the the production boosts of all Guest Race Portals.
Improvements_EN[1].png

  • The look of the upgrade tab for the Magic Academy has been improved
Balance_Changes_EN[1].png

  • A number of non-repeatable declineable quests have been removed due to misleading instructions
  • Quest 'Taking Care of Business' (Humans and Elves) has been changed to require a level 4 Fairy Portal instead of a level 3 one
  • Quest 'Magic Takes Effect' (Elves) no longer requires two mandatory technologies to be unlocked, but just one
  • Quest 'Dragon Magic IV' (Humans) no longer requires two mandatory technologies to be unlocked, but just one
Bug_Fixes_EN.png

  • You no longer have to reload the game in order to be able to buy Premium Expansions after a Main Hall upgrade
  • Laying a Blossom Street over other streets no longer results in an error
  • Receiving Rune Shards from quests now also shows as a notification in the bottom menu on the Ancient Wonder icon
  • Counts for completed provinces should now always be correct again
  • Cultural buildings now update the culture value upon login when the building finishes construction while you're offline
  • An issue for Elves getting Dwarven quests repeatedly after having had the storyline quest to delete the Dwarven Portal has been fixed
  • A Fairy unit's portrait has been removed as it popped up in the wrong place at the wrong time
  • Quest 'Visiting the Tavern' (Elves) now completes correctly
  • An Elven workshop could have a Human construction site, this has now been corrected
  • Revived units no longer need a game reload in order to show up again
  • Tooltips of Residences and Granite Mines now update correctly again when reopening them after collecting production
  • The Fairy Portal tooltip now shows the storage capacity for the Fairy Goods again
  • Production numbers for the Day Farm are now displayed consistently
  • The 'Done' button to cancel move mode can no longer disappear when using hotkeys
As always we're looking forward to your feedback. Please let us know your feedback in the discussion thread!

Kind regards,
Your Elvenar Team
 

DeletedUser3

Guest
  • An issue for Elves getting Dwarven quests repeatedly after having had the storyline quest to delete the Dwarven Portal has been fixed
Unfortunately not quite all of the affected quests were fixed. This means that for now it is still possible for Elves to get Dwarven quests after they have had the quest to delete the Dwarven Portal. This has been reported to our development team for fixing. In the meantime all the affected quests are optional ones so may simply be declined. We apologise for the inconvenience.
 
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