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Muf-Muf said:To compensate for any lost population and culture with this update, we will be offering this spell for free to everyone once, as soon as it's added to the game with a later update. This will still take a bit of time, and won't come in time for us to give it at the same time as we perform the necessary rebalancing. However, we couldn't wait longer with rebalancing the buildings in preparation for these big changes to come.
This is what we're aiming for, but we do not yet have the full confirmation that this will also be the case. We'll of course announce it once more is known on that.Muf-Muf, a suggestion. Instead of nerfing event buildings for a week on live servers before allowing upgrades, why not bring the 2 changes out simultaneously on live servers? Those of us who carefully balance our cities will then immediately have the chance to upgrade and make good any losses from the new event building values.
I suspect if you allow players a week to find other solutions to their problems you will also sell less upgrades
@Muf-Muf The claim I quoted above makes no sense. You had WEEKS to prepare and provide detailed information about the changes to the buildings. So you have no excuse for not providing said information. Especially since said info is already available on a fan-made site:If you want to know if any of your buildings will be rebalanced, we have provided a list for you (open the spoiler below). Unfortunately we cannot list if a building is buffed or nerfed in detail, because this can vary per version, with each of these buildings having a different version per chapter.
Everything will still operate. You just can't build any buildings that require population.Or, will my city simply shutdown, in the middle of not 1, but 2 events (FA and the new mobile event).
I really must raise my voice with others pointing out the lack of planning, preparation or communication for such a drastic change to the non-beta servers.
Great, so I have no ability to complete the mobile event, which requires upgrades.Everything will still operate. You just can't build any buildings that require population.
I will need to correct myself on this. As it stands, the update on EN will not take place today, but on Wednesday instead.The update to 1.54 will most likely take place sometime tomorrow on our EN worlds. A separate announcement for that will follow, most likely tomorrow as well.
Beta has two main purposes:What's the point of a test server if you are just going to repeat the mistakes you make?
Unfortunately, to prepare for these changes, we needed to rebalance now already. If we could've waited longer and rebalance closer to the release of the upcoming Royal Restoration spell, or ideally even together with it, we would have.You justify this by saying that the balance is needed because the newer players don't have these buildings. Well they (and I am one of them) didn't have these buildings for months. Another couple of weeks more until the spell can be introduced won't kill us. However introducing these changes now will "kill" the old players. You are incapacitating them for weeks.
As stated in the announcement, we have avoided giving out those buildings. But it is true that in recent events some of them have been reused. We are evaluating our possibilities in regards to that.Saying it's for balance, because newer players don't have these buildings is a rather bold lie. They are still given out in events- some of the negatively affected buildings are rewards in the current Fellowship Adventure.
The alternative was not allowing to upgrade these specific buildings at all. Since that would be worse (also because that would have meant we would never be able to give out these buildings ever again), we decided to rebalance the existing buildings instead. It was the lesser of two evils.It was announced a while back that older event buildings can be upgraded in future- lowering their value first to allow people to 'upgrade' them to old standard is not a reward, but pure punishment.
If this were true, we wouldn't have made the changes: we do have reasons for them. We have listed them in the announcement. But, as a (very) short version:There is no reason for this change. None. It's yet another proof that the devs don't know what they are doing. Going to change something devs made many months ago and expect us to be happy. I don't understand why a company is so set on driving players away. Taking every bit of joy out of the game. I just don't understand why you need to punish us so.
I hope that you realize that, at least in my perception (and quite possibly others), Inno almost never seems to follow the opinion of the Beta forum.That, however, does not mean that we will always have to follow the opinion on the Beta forums.
LazyTony had hope. I was cynical.