DeletedUser3097
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Perhaps, instead of these magnificent buildings, they could reward a space or both of them. Which would surely encourage the multiplayer game. I see a bigger problem in that I do not have the space to reorganize buildings, if at that time I could include these beautiful buildings. I realize that all these buildings can not be in the city. If I already expect the competition to be able to replace these prizes / buildings appropriately in a space I never have. At the end of the day, we will only accumulate these awards in our storehouses.I have several "reward-buildings" in Inventory(about 5-6), and I don't know what to do with them . I have no space for them.(is it :no money ,no space?)Several times I build up those "Rewards" and I regretted it.....because your reward-buildings take more than they give.
SummerMaya
Sure, it'll take me a few seconds to put up 3 Steel and 3 Plank manufactories and a further 3 hours to achieve the requirements for this quest (I am boosted in Marble). Then of course delete the 6 buildings as they are not needed in my city. I don't understand the point here? These actions required from a player seem pretty much redundant and goes against the way players should be building their cities.
I think the point is to even out things between players with various boosts. In earlier events, many of us built 1st lvl boosted factories to do the quests (because putting your normal factories to one day production is a waste). That created disadvantage for elven steel players and human steel and planks players, as their factories are 2x2 while the rest was 2x1 or 1x2.
Producing unboosted materials deals with this problem, but I think the better way would be to adjust amounts needed (say, marble players would have to produce two times more than steel players).
There might also be another reason for it, as on beta it was hinted some big changes are approaching that might make it beneficial to have some low level non-boosted factories. But no details were given so I would hold judgement on this one until we know more.