DeletedUser8632
Guest
I completely disagree. Not only is the event "Grand Prize" underwhelming (and I am being kind here) it also elevates the completely messed up T3 goods balance by providing even more free T3 goods to further break a broken aspect of the game.
In addition to that, it makes me incredibly frustrated that even by spending money to buy the event building AND spending considerable time and effort on clearing all quests and picking up every singled flare drop(!) it is still entirely possible to fail getting your event building fully evolved - and its not like there is much planned in terms of making up for missing levels later on.
So yes, frankly, I could have done without this event. For me, it didn't add any lasting or even short term enjoyment. After seemingly having something learned in the last event, the devs went back to the tried and proven "Make x boosted goods y times" - continuing to utterly ignore the imbalance for players with 2x2 footprint boosted goods factories.
Long story short: I don't want to come home to a game that feels more like a job and a chore, especially if the rewards are negligible. I'm fine with less events if they are enjoyable. If they continue to be regurgitated thinly veiled attempts to increase player spending I'm going to listen to Marie Kondo for this game.
In addition to that, it makes me incredibly frustrated that even by spending money to buy the event building AND spending considerable time and effort on clearing all quests and picking up every singled flare drop(!) it is still entirely possible to fail getting your event building fully evolved - and its not like there is much planned in terms of making up for missing levels later on.
So yes, frankly, I could have done without this event. For me, it didn't add any lasting or even short term enjoyment. After seemingly having something learned in the last event, the devs went back to the tried and proven "Make x boosted goods y times" - continuing to utterly ignore the imbalance for players with 2x2 footprint boosted goods factories.
Long story short: I don't want to come home to a game that feels more like a job and a chore, especially if the rewards are negligible. I'm fine with less events if they are enjoyable. If they continue to be regurgitated thinly veiled attempts to increase player spending I'm going to listen to Marie Kondo for this game.