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City New shrine-type buildings

DeletedUser

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[Summary]: New building type available to build where the player can make a DONATION daily to WIN random rewards.

[Have you checked for similar ideas?]: Yes.

[Details]:

New "shrine" type building (or a Gambler's Guild, or Tavern, or anything other chance-related if you want to avoid pagan & religious conotations) where the player could make a daily donation of coins or supplies for a chance to win random rewards:

- small culture bonus (frequent, default in case the player does not win any reward)
- relics (like with NH)
- spells (like with NH)
- T1-T3 resources (frequent, medium, rare - in quantities corresponding to building level)
- troop units
- Trader's discount (on wholesale offers and non-discovered neighbors, single transaction only)
- KPs
- during events --> quest related items (like Sugar Beets for the Herds quest)
- buildings (ultra-rare, to keep players interested)

[Reasons for Implementing]:
- Introduce more variety in quests (quest items like "make a donation", "win x by donating", etc.)
- Allow players to use extra coins and supplies while promoting trading (unlike the Wholesaler)
- Let low-lever players get more culture bonus (important for those who don't have many visitors yet)
- Let players manage unwanted NH donations to City Hall (=coins) by redirecting them to the shrine/gamble building
- Keep players interested by letting them play a mini-game of trying to win what they need for a quest / upgrade / production
- Aligned with the fantasy setting of the game: shrines to the deities of the Old World, shrines to new Elvenar deities / forces of nature bestowing boons

[Balance]:

Will be mostly helpful to new players who do not get enough NH visits. Improved variety during quests for all players.

Existing interface from the Herds quest can be used -- three "donate" options with a % chance to win boons / rewards.

EDITED TO ADD: To make the building more useful to advanced players, the option to gamble with RELICS could be provided at some level (that would allow high-level players to get rid of unwanted relics)
 
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