@anonglitch, for those for whom this is apparently vital information, could the announcement include mention of the changing prizes in the Fellowship Adventure, namely if/which Artifacts will be gifted?
Maybe it's time to talk to your fellows. It's not really very fair from them to ask you to do something that you don't want to do. Or maybe try to enjoy helping your fellows so you're not stuck in miserability. Or change FS that is more suited to your style. Or do only tasks that you enjoy. Or go on a holiday. Or say they you're busy and can't play for a week. Or make it look like you're helping while you're not. There's so many options to go around it and not to spoil the game for ourselves.
I think that FA is here to stay so it might be better to find a happy way out of it rather than get miserable. And of course, it's up to us what we choose to do about it.
Best we can preliminarily suggest is to take a gander at the information in the Beta section for what they saw when they went through it, but like investment advice, past performance is not a guarantee of future returns.
Fellowship Adventures starts on Thursday!
All the information you need, including prizes, badges and a spreadsheet is in these two files:
Fellowship Adventures (starts October 6th):https://tinyurl.com/2p99np8n
Fellowship Adventures Master File:
Can we please get a changed requirement for the Bracelet badge? Something in the range of "produce a good amount of marble, steel, planks, and/or any sentient or ascended goods produced in the same manufactory".
I get that it's only Tier 1, because otherwise it would just be too easy, but can we please do Tier 1 across the spectrum? Most of us don't have a lot of Tier 1 manufactories out for the actual Basic Goods anymore and mostly have Tier 1 manufactories out to make Sentient and/or Ascended Goods. Would really appreciate it if the FA would evolve with the rest of the game requirements