DeletedUser5093
Guest
Currently when an active player finds themselves in a position in the world map where all their neighbours are inactive they are able to get themselves moved closer to the centre of the map (where there are more active players), but this is highly dependent on availability, so it tends to be a pretty slow process. From my understanding, places only come up when accounts are deleted, which usually only happens after 30 days of inactivity unless the account meets other criteria, in which case it is exempt. As I don't know what these criteria are I'll assume for the purposes of the discussion that there's a good reason that a player who hasn't played for many months or has named their city "Abandoned" shouldn't have their account deleted. Regardless of the logistics of the process, the fact remains that availability is extremely low.
My suggestion is that since these long-term inactive accounts won't be deleted, could they instead be moved to a new location further away from the centre of the map once they've been inactive for more than a certain length of time, e.g. 100 days. This will open up more map positions nearer the centre that active players can move into, which will both speed up this process and increase the concentration of active players in any one area, meaning everyone will have more active neighbours, which is useful for both neighbourly help and trading. Also, if those long-term inactive players ever do return to the game, they still have their cities as they left them, all that's changed is they have new neighbours, and they can always request a move closer to the centre of the map.
My suggestion is that since these long-term inactive accounts won't be deleted, could they instead be moved to a new location further away from the centre of the map once they've been inactive for more than a certain length of time, e.g. 100 days. This will open up more map positions nearer the centre that active players can move into, which will both speed up this process and increase the concentration of active players in any one area, meaning everyone will have more active neighbours, which is useful for both neighbourly help and trading. Also, if those long-term inactive players ever do return to the game, they still have their cities as they left them, all that's changed is they have new neighbours, and they can always request a move closer to the centre of the map.