Lady Croft
Adventurer
(Not the only member of my FS saying this): Would it be a possible consideration to remove Mana and divine seeds from the Spire's spirits' stealings... sorry; convinces? I am having to give up the Spire at the first instance of a spirit asking for Mana (today it's the second blue portal, and I can't beat 2 waves by fighting) as I simply cannot afford to throw it away in the ridiculous quantities asked. Or at all, for that matter. 25k a turn?
Mana is required for settlement productions, and for research in huge amounts, it's now in provinces and tourneys and I cannot cater for the Spire as well. The tourney rounds asking for Mana/ seeds get skipped.
With the goods, we can produce them, speed them up, enhance how many we produce. Mana & seeds? Once you've run out you have to wait. All well and good, but it's too slow, and at some point you're playing catch-up because you've used all your spells for the Dragon Abbey to give Mana for every spell cast, your M. Academy is 24/7 spitting out all spells. And I stupidly upgraded my MS Gate past the Mana and into moonstone where I wasn't paying attention and was thinking 'ooh, more Mana, lovely'. Now it's no Mana from that source and I asked if it could be put back a stage to no avail.
I'm not in a hurry to progress through the game, I just can't keep up. Same with supplies; unless I sit and spam 5 min productions for an hour every day, (which I don't do) I don't have enough supplies for training or goods, it's one or the other.
Also with the Spire... what is up with chest 5? Every time it's a loss if I fight, yet 6 I can beat. (Must be something about 6s, because Tourney round 6 has become unbeatable lately, too).
Please... let's not have Mana and seeds as choices? I realise Inno wants to slow us down, but I'm not trying to rush through the game, I'd like to play the Spire, take part in the tourneys...
Mana is required for settlement productions, and for research in huge amounts, it's now in provinces and tourneys and I cannot cater for the Spire as well. The tourney rounds asking for Mana/ seeds get skipped.
With the goods, we can produce them, speed them up, enhance how many we produce. Mana & seeds? Once you've run out you have to wait. All well and good, but it's too slow, and at some point you're playing catch-up because you've used all your spells for the Dragon Abbey to give Mana for every spell cast, your M. Academy is 24/7 spitting out all spells. And I stupidly upgraded my MS Gate past the Mana and into moonstone where I wasn't paying attention and was thinking 'ooh, more Mana, lovely'. Now it's no Mana from that source and I asked if it could be put back a stage to no avail.
I'm not in a hurry to progress through the game, I just can't keep up. Same with supplies; unless I sit and spam 5 min productions for an hour every day, (which I don't do) I don't have enough supplies for training or goods, it's one or the other.
Also with the Spire... what is up with chest 5? Every time it's a loss if I fight, yet 6 I can beat. (Must be something about 6s, because Tourney round 6 has become unbeatable lately, too).
Please... let's not have Mana and seeds as choices? I realise Inno wants to slow us down, but I'm not trying to rush through the game, I'd like to play the Spire, take part in the tourneys...