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Magic Academy Battle Recipes

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DeletedUser6472

Guest
@Sir Derf is a respected contributor to the forum. He took the time to try and help you with the benefit of his experience. There's no need for you to take umbrage and attack him @Regina8. If you don't like the answer, don't ask the question.

Cheers @Sir Derf. I look forward to your next postings.
LOL, could you be more condescending? I didn't ask any questions and I have my own experience and I don't need any help from him or anyone else here. Why do you assume that someone coming to this forum to express their frustration with this game has no experience, needs your input, needs your advice, doesn't know how to play or anything else for that matter? This is forum for ALL players, not just a select few that like to post here regularly and attack any newcomer.
 

Gargon667

Mentor
This is the thing, my MA pools rotate at 11 and 5, I don't miss any, I spend pet food sparingly and a few weeks ago (for the second time this year) came to situation of having 0 in stock. I believe that such important items as pet food and combat boosters should not depend on RNG at all, without them it's impossible to go far in tournaments. We should have some other steady source of acquiring them on a more regular basis (like some buildings producing pet food etc). Inno is introducing new pets all the time, expecting players to spend money on the events and getting more of those pets, without giving an opportunity to feed them, damaging their own income, because what is the point of having all those buildings if you cannot use them when you want to...

"Sparingly" is not really a helpful term. I would guess your sparingly is anothers wasteful.

If you end up at 0 you have clearly spent more than you got. So you might want to reduce spending or increase effort to get more. Or just live with the fact that you sometimes have 0. All 3 are viable options.

Inno has never said you will be able to feed all pets forever, at the contrary Inno encourages selling old buildings and I would assume that includes pets, so I would assume they calculate you feeding the last 2 or 3 pets and nothing else.
Of course we all feed our birds and bears there is not much food left to go around for others, but that´s fine, because the feeding effects on all other pets are abysmal anyway, so no big loss.

And the pet food is easily enough to feed your Firebird 3 times a week and your brown bear once a month. Everything else is luxury that can be enjoyed when one has the Pet Food, but isn´t essential to playing successfully in tournaments.
 

CrazyWizard

Shaman
This is the thing, my MA pools rotate at 11 and 5, I don't miss any, I spend pet food sparingly and a few weeks ago (for the second time this year) came to situation of having 0 in stock. I believe that such important items as pet food and combat boosters should not depend on RNG at all, without them it's impossible to go far in tournaments. We should have some other steady source of acquiring them on a more regular basis (like some buildings producing pet food etc). Inno is introducing new pets all the time, expecting players to spend money on the events and getting more of those pets, without giving an opportunity to feed them, damaging their own income, because what is the point of having all those buildings if you cannot use them when you want to...

It's very easy to spend more petfood than you get if you do not monitor is (read write down each time you get one)
Never believe your brain, it will fool you time after time.

There are high spells and dry spells with RNG. this means sometimes you get more than average and sometimes less than average.
If you reached 0 and do not miss any pools then the answer is quite simple, you are spending above average. in good times you spend more and in bad times you are screwed.

Take a very carefull look at your spending habits/
Put yourself on a 6 per week spending limit, and next year you will have plenty of reserve. do not overspend in good times because you have plenty.

The same counts for combat buildings, put yourself on a spending habit of 1 UUU, 1 LR, 1MM per week average and those will grow as well.
It's all about managing your gains very well.

If you are strict, if you always spend a little less than the average you will build up stock, and in bad RNG times those stocks will drop, in good RNG times those stock will rise

I am currently in a dry spell for Mage multipliers. I only have 26 atm. I had 35 of shem some weeks ago. but I just keep doing what I have been doing for years now, those numbers will rise again. I just started with some stock and put myself on a strick 3 MM per 2 week schedule and it never failed me.
I had been monitoring my gains and losses for a long time and that's how I came to the number 3 per 2 weeks which seems to be working very well for me since the tournament changes / crafting slot changes. I had other arrangements before then changes. and the only way I could come to those numbers is by monitoring them over a long period of time. (read years)

So for each item, figure out the odds, get a little below than and keep yourself at those limits and you'll never have any issue.
But if you overspend in good times you will be screwed over in bad times. good times aren't the norm. at the long term it's always average.

Dwarven armouries are the trickiest RNG items. I had 13, went back to 1! and got back up to 11 again and it's currently 9 (I use 1 of them per 2 weeks)
Because there is only 1 spire a week the RNG is quite random and you need quite the stock to overcome bad RNG periods.
but it also shows that you schould not start overspending because I got 13 of them anyway, plenty of stock, it would have screwed me over big time if I had done that.
 
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DeletedUser6472

Guest
Take a very carefull look at your spending habits/
Put yourself on a 6 per week spending limit, and next year you will have plenty of reserve. do not overspend in good times because you have plenty.
My spending limit currently is 4 per week and I try to spend less than that. I'm fine with combat buildings though. That is what I'm saying about extreme RNG cases that nobody believes... Also if I would tell you that I got phoenix artifacts twice a day - you would tell me that it's my brain playing tricks on me :p.
 

Sir Derf

Adept
What's the point of having not enough Pet food? What's the point of introducing additional Pets? What's the point of creating an increasingly scarce resource? Maybe so players will spend diamonds to purchase additional recipe rotations to eventually get additional Pet Food recipes... BTW, take a peek at the Beta thread on the next Quest Event and Royal Prizes...
 

CrazyWizard

Shaman
My spending limit currently is 4 per week and I try to spend less than that. I'm fine with combat buildings though. That is what I'm saying about extreme RNG cases that nobody believes... Also if I would tell you that I got phoenix artifacts twice a day - you would tell me that it's my brain playing tricks on me :p.
Off course we do not believe that with a use of 4 per week and seing all 4 recipe rotation per week.

Something in this claim is not right, either you use more than 4 a week, or your missing half the rotations.
This has nothing to do with RNG.

With a use of 4 a week for an extenden period of time you should be drowning in petfood.
You can have bad luck, you can have good luck. but it's impossible to always have bad luck.

Of course you might have gotten 4 petfood this week and therefore used 4 it could happen for 1 week. but if you claim this is normal for an extended period of time then it's a invalid claim.

There is a limit what RNG can do. yes off course there is always a chance. at some point the odds are so slim that it's more likely to be hit by natural lightning 5 times in the next 24h and surviving without a scratch.

There is a chance it would be happening to you.... but....

You get the point.
 

Sir Derf

Adept
1) In Elvenar (and in life), just because something is being picked randomly from a pool of options, that does not mean that the random options are evenly, equally distributed. Look at the reward options for chests in Spire, or for the chests in Events - there might be three or four options, but that doesn't mean they are each 33% or 25% likely. So too, apparently, are the recipes in the MA. There might be 100 options in a slot, but that doesn't mean that each option is equally 1% likely. And if additional recipes are added into the pool, obviously some adjustments have to take place, but it doesn't necessarily decrease every option's likelihood.

2) Semi-Pointless Math

I'm not saying that any of the following is applicable or representative of what anyone has actually done. I'm just doing some math to give some perspectives, because probability is not something that is easy to intuit.

Just looked back at @CrazyWizard 's data collection reported 2 months ago, diamonds spent to rotate through 280 rotations, simulating 10 weeks. At the time, there were 15 recipes in that slot, including 4 different flavors of Pet Food recipes. He saw close to 26% chance of seeing Pet Food. With that as an assumed percentage...

In his simulated 10 weeks, the lowest he saw was 5 in a week (28 rotations). Mathematically, the odds of seeing 4 or fewer in a week are about 11%, or about 1 in 10, so it would not have been that remarkable for him not to have seen. A typical player in this scenario would see this about once every 2-1/2 months. Twice in a row would be about 1%. So while it would occur singly about every 2-1/2 months, about every 2 years it would happen back-to-back.

What happens if you miss one rotation a day because you sleep? The odds of seeing 4 or fewer in a week (21 rotations) rises to just under 33%, or about 1 in 3, slightly higher than once a month. Semi-coincidentally, twice in a row would be about 11%, so again close to every 2-1/2 months.
 

Gargon667

Mentor
I always think of it like this: If you miss 1 rotation per day, you loose 25% of everything you want to have :) If you miss 2, you loose half.
 

SkyRider99

Mentor
LOL, could you be more condescending? I didn't ask any questions and I have my own experience and I don't need any help from him or anyone else here. Why do you assume that someone coming to this forum to express their frustration with this game has no experience, needs your input, needs your advice, doesn't know how to play or anything else for that matter? This is forum for ALL players, not just a select few that like to post here regularly and attack any newcomer.

LOL, could you be more pompous?

You actually asked two questions. But maybe you can't see them from your high horse:

" Oh, I'm sorry, are you saying that only your gaming experience is valid and that your "testing " is universal for every player? Or are you going to start telling me now how to use pet food efficiently? "

Why do you assume that your input is needed if that's your attitude? There's no need to vent your frustration against other players.
 

CrazyWizard

Shaman
1) In Elvenar (and in life), just because something is being picked randomly from a pool of options, that does not mean that the random options are evenly, equally distributed. Look at the reward options for chests in Spire, or for the chests in Events - there might be three or four options, but that doesn't mean they are each 33% or 25% likely. So too, apparently, are the recipes in the MA. There might be 100 options in a slot, but that doesn't mean that each option is equally 1% likely. And if additional recipes are added into the pool, obviously some adjustments have to take place, but it doesn't necessarily decrease every option's likelihood.
Actually they are, it's the law of big numbers.
If you pick 1, it's random as hell, if you pick 2 the distribution will be more even, if you pick 100 it's event closer to average ect.

This is why the house in a casino with roulette always wins. you just need enough picks

This is why I can imagine someone having a bad week, or maybe even two. but you can't have a bad year. there are just to many picks in a year to be unlucky all the time.

Some claim they have very bad luck all the time and thats just bonkers.
 
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Sir Derf

Adept
Oh, @CrazyWizard , how?

I'll chalk it up to you reading fast and not understanding what I wrote.

I was not talking about repeated draws, or long term odds. I was talking about a single one-off pick. I was addressing an earlier thought that the addition of new recipes into a pool must necessarily decrease the odds of all the original recipes, which is not necessarily true,


Let me be a little clearer...

Suppose there is a rotating chest in an event with 3 possible random prizes. But, those prizes aren't necessarily equally likely, 33% chance each. Instead, the coding has been set so that Prize A is 10% likely, Prize B is 30% likely, and Prize C is 60% likely.

And, to the second half, which you did not highlight, suppose in a later event, they decide to add a Prize D. And they do it by splitting the Prize B 30% into dual 15%, slots. The number of options increased from 3 to 4, but that didn't decrease the every option's likelihood; Prize A and Prize C retained their original odds of 10% and 60%.
 
@Regina8 ,

@CrazyWizard described how the changes made increased the frequency of Pet Food occurring, not decreased, so no, that doesn't 'explain and confirm what you were suspecting', it completely contradicts. Or are you saying that CW's explanation was what you thought it should be and that it confirmed your belief that your experience was a mistake?

Also, those changes described were made way, way further back than what you claim to have seen 'for a few weeks'. We've gone through several rounds of different artifact recipes, with each round lasting for 6 weeks, and I believe that the separation of recipes from coming from a common pool into recipes separated into five separate slots was older still than that.
No need to be snotty Derf.....Regina is simply explaining her expierience, which is not hers alone. I too have gone weeks without pet food, when I contacted support, I immediately started to get pet food recipies again.
 

Laponac

Novice
hi all, i´m the new one here on Forum.
Playing Elvenar since 2017 and i love this game a lot.
For thema MA i can say only that i don´t have any problems, don´t miss anything except combat buildings and Pet Food enchantment.
As example i´m waiting a days to craft Magnificent Mage Multiplier Building, or other two buildings, just not appearing.
But through MA per rotation every day getting PP and Relics for crafting, who still neeed this, i don´t?

Second example is that i´m not getting or i didn´t never win Pet Food through any kind of Event, is that bad luck or not i don´t know,
Through MA getting i can say 1 occasion for crafting every two days. Sometimes must waiting more then two days.

I think that changes are very welcome as 1.) getting Per Food enchantment through some other buildings, or 2. through Evolving buildings ( there is a lot of Building that giving you Coins and Supplies (who need this). a less giving you troops or more then less giving you Pet Food. So far, there are 20 Evolving buildings, and no one gives you Pet Food but most of them must be feeded as a Fire Phoenix or Polar Bear, two very important tools for Spire or Tournaments. How can you feeded if you don´t have Enchantment. All Phoenix and Bear buildings incl. new one Red Panda Master are with feeding effect. So, for those buildings we need more opportunity to get Pet Food enchantment.

Because of that, i´m giving fully support to Regina.

PS: Sometimes, my English is bad, and sorry for that :)
 

svegan

Dreamer
I agree with Regina and Laponac instead of Relics and buildings, that we don't need we can get things we are missing anyway. Also, we are limited with CC and spell fragments so we need to pick what we chose anyway. You can't get them all.
 

Sir Derf

Adept
No need to be snotty Derf.....Regina is simply explaining her expierience, which is not hers alone. I too have gone weeks without pet food, when I contacted support, I immediately started to get pet food recipies again.
My problem was not with her experience, my problem was with her logic in stating that @CrazyWizard 's post explained and confirmed her experience. @Regina8 said she experienced negative changes within recent weeks. @CrazyWizard described positive changes made many months ago. That does not mean that she could not have seen what she saw; just that, if she did, it was not because of the changes @CrazyWizard described.

You wouldn't cite a newspaper report that stores have been receiving increased shipments of the latest video game console in the last few weeks as proof for your observations that shelves have been emptier of them the last few days. You wouldn't point to a TV news segment about how the wolf population has been growing the last few years to explain why you've seen fewer wolves this Spring than in past years. And @Regina8 shouldn't have championed @CrazyWizard 's post for describing her experience.
 

DeletedUser6472

Guest
@Sir Derf My logic was that arifacts placed in the same pool with the pet food, with the drop rates described by CrazyWizard (4% for phoenix, 2% for the side artefacts, 30% for the pet food) appeared to be a reversed percentages to me, either because of programming mistake or something else... After contacting tech support, they seem to be adjusted.
PS: no lessons in data collection bias are needed here :rolleyes: , humbler attitude will get you far lol.
 

Sir Derf

Adept
I can only go by the words that you wrote as I read them. I again looked back at your original post, and it still reads to me that you were touting a post that described the exact opposite of your experience as explaining your experience. I think I know understand that you were pointing to this to say that it explains that your experience was a broken experience. If so, all I can say is that was, and still is, not the way I read your original post.
 

DeletedUser6472

Guest
I can only go by the words that you wrote as I read them. I again looked back at your original post, and it still reads to me that you were touting a post that described the exact opposite of your experience as explaining your experience. I think I know understand that you were pointing to this to say that it explains that your experience was a broken experience. If so, all I can say is that was, and still is, not the way I read your original post.
Apology accepted :).
 

CrazyWizard

Shaman
My main point is that if you have luck beyond reason there must be a 3rd factor playing.
So it does not mean you cannot experience it. but there must be a reason for it.

  • Either your unlucky and those recipes appear at moments you are not online. (you might be able to fix this with better rotation times)
  • You might craft and not pick up the recipe in time, so you miss many rotations
  • You might not have made the once time only buildings once so they never reapparear.
  • You "think" something as you feel that way, but in reality it's not correct, you are fooled by your own brain (example you use more pet food then you think you do)
And there might be other 3rd factor reasons. again it's possible to be unlucky for a week, maybe 2, but you cannot be unlucky all the time.
bad times are always mixed with good times.

And these buildings are valuable recources, you should treat them as such. you should cherish them and use them conciouncely
Once common issue is that people after a "good" period think thats the norm, and are shocked when they get an average or bad period.

In there mind it's not a correction for good luck, but being screwed by RNG, this is the main downside of RNG. we as humans put more empahasis on bad things than on positive thing. bad things you want to avoid so they are much more vivid, this is part of our survival mechanism. good experiences take a long time to keep hold of your mind and when a good and bad experience clash the bad always wins.

This is a psychological issue thats branded in our DNA and hard to deal with. only fact based numbers are able to make us think otherwise as you might not have another choice and then still people want to object.
 
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