DeletedUser791
Guest
[Summary]:
For players who haven't reached the Orc&Goblin research tree stage, remove the requirement of Orcs for Encounter and Province negotiations.
[Have you checked for similar ideas?]: Yes. Nothing found in this forum.
[Details]:
With V1.10 a feature has been added that requires players to provide Orcs (besides the usual goods) to negotiate encounters in provinces.
I propose to limit this requirement to players who have reached the Orc&Goblin research and remove this requirement for other players earlier in the research tree.
[Reasons for Implementing]:
Without having reached the stage "Orcs&Goblins" a player cannot produce Orcs. Hence the player will not be able to conquer any new provinces without making use of the fighting system. Subsequently a player within earlier research tree stages cannot add any Province Expansions, cannot collect runes for Ancient Wonders and cannot collect relics nor Knowledge Points without fighting.
A hugely frustrating experience (which ultimately could see hundreds of players quitting the game) as one of Elvenar's value propositions is (now was) the lack of a dedicated focus on a fighting system but the opportunity for the player to decide which route to take (fighting, negotiating or a mix).
[Balance]:
Just recently, InnoGames implemented Ancient Wonders in Research Tree Stages 2,3 and 5. Players of earlier Research Tree Stages are now forced to fight encounters, some of which are tough to beat and more effective to be negotiated.
Without the ability to negotiate encounters in earlier Research Tree Stages, players will not be able to collect runes for their Ancient Wonders, making the recent implementation of Stage 2,3 and 5 AWs useless.
I support the addition of Orcs as a requirement for negotiation for players who have reached the Orcs&Goblins stage, making the game a bit more challenging but strongly oppose this requirement for players earlier in the research tree.
For players who haven't reached the Orc&Goblin research tree stage, remove the requirement of Orcs for Encounter and Province negotiations.
[Have you checked for similar ideas?]: Yes. Nothing found in this forum.
[Details]:
With V1.10 a feature has been added that requires players to provide Orcs (besides the usual goods) to negotiate encounters in provinces.
I propose to limit this requirement to players who have reached the Orc&Goblin research and remove this requirement for other players earlier in the research tree.
[Reasons for Implementing]:
Without having reached the stage "Orcs&Goblins" a player cannot produce Orcs. Hence the player will not be able to conquer any new provinces without making use of the fighting system. Subsequently a player within earlier research tree stages cannot add any Province Expansions, cannot collect runes for Ancient Wonders and cannot collect relics nor Knowledge Points without fighting.
A hugely frustrating experience (which ultimately could see hundreds of players quitting the game) as one of Elvenar's value propositions is (now was) the lack of a dedicated focus on a fighting system but the opportunity for the player to decide which route to take (fighting, negotiating or a mix).
[Balance]:
Just recently, InnoGames implemented Ancient Wonders in Research Tree Stages 2,3 and 5. Players of earlier Research Tree Stages are now forced to fight encounters, some of which are tough to beat and more effective to be negotiated.
Without the ability to negotiate encounters in earlier Research Tree Stages, players will not be able to collect runes for their Ancient Wonders, making the recent implementation of Stage 2,3 and 5 AWs useless.
I support the addition of Orcs as a requirement for negotiation for players who have reached the Orcs&Goblins stage, making the game a bit more challenging but strongly oppose this requirement for players earlier in the research tree.