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Ideas of different FAs

Flamele

Seeker
God created molecules, but we all breath the air. There are so many fun events used in numerous other games. There are games which keep players exactly by fun events.
I will use as example Kings choice, but so many others have the same content.
1. Merchants FA.
There are around 5 different maps. 30 cities on each one. They are connected with roads and are waypoints. Different guest races. Each point city has 10 goods. 2 expensive, 2 cheap, the rest ranging. But there are a lot more goods in the event then 10, so it will not be a copy. In every checkpoint all the prices are different.
Player is given a cart, amount of gold related to his rating and amount of travels. Twice a day a few travels add. The same map for all fellowship. Different for different fellowships. We need to communicate to explore the market and get best personal and general profit. Upgrade carts, hire guards (robbers might take a few coins) and inform where the target goods are bought out.
And the next day we get a new map, but keep our coins and carts to go on.
And there is option to buy event coins for donation.
My starting capital was less then 100 000. And my "family" in the game bought up to a million coins at start. It is entertaining.
If you set normal personal prises, good fellowship prises and something yammy for top rating, the event will burst out. Please make every fifth FA like this, for activity and interest.
And sorry for my English.
 

xcattusx

Spellcaster
the current fellowship adventure is still generous in a way giving some chance to win the 9th upgrade (even if they shouldnt if there would be enough point calculated into event with simple 80quest every day gived points). i dont know why but this still makes my heart race, as i thinking about that we can win it XD there is EXCITEMENT in me from those not has but can had things, maybe i should collects the everyday appearing ones too every few hour to not has this excitement but safety, but yes i agree that we need a different kind of fellowship adventure too.
 
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tossmobi

Novice
doodle jump said: It sounds too complicated for a Fellowship Adventure.

I like the concept of better prizes though. The current FAs are ridiculous. :cool:

The idea of exploring different cities, managing resources, upgrading carts, and collaborating with your fellowship to maximize profits adds a lot of strategy and interaction. It also seems like a great way to keep players active and invested in the game.
 
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he idea of exploring different cities, managing resources, upgrading carts, and collaborating with your fellowship to maximize profits adds a lot of strategy and interaction. It also seems like a great way to keep players active and invested in the game.
Keep the thoughts and ideas coming @tossmobi. :cool:
 
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