30158729
Spellcaster
Can someone please explain the calculations that determine the outcome of a battle?
I had a fight today that made me realize I have no idea how it works. The fight was this one
As you can see its 5 level 2 Mortars vs 6 light ranged/melee units that are mostly level one.
Here are the stats of units involved.
This was a tournament fight and the squad sizes were 30 for me and 38 for my opponent. From this it is completely incomprehensible how i lost the fight. My Mortar has over 14000 health and between 2950 and 5478 attack along with the boosts which are + 60% damage dealt to light melee with a 40% reduction in damage taken. As well as +70% damage dealt to light ranged with a reduction in damage taken of 50%. Every shot from my Mortar should be eliminating one squad as the minimum attack rating, even without bonuses, is more than enough.
So im left wondering, how on earth are battles decided? As it clearly does not matter what the stats of the units involved are.
I had a fight today that made me realize I have no idea how it works. The fight was this one
As you can see its 5 level 2 Mortars vs 6 light ranged/melee units that are mostly level one.
Here are the stats of units involved.
This was a tournament fight and the squad sizes were 30 for me and 38 for my opponent. From this it is completely incomprehensible how i lost the fight. My Mortar has over 14000 health and between 2950 and 5478 attack along with the boosts which are + 60% damage dealt to light melee with a 40% reduction in damage taken. As well as +70% damage dealt to light ranged with a reduction in damage taken of 50%. Every shot from my Mortar should be eliminating one squad as the minimum attack rating, even without bonuses, is more than enough.
So im left wondering, how on earth are battles decided? As it clearly does not matter what the stats of the units involved are.
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