There has been discussion and math between travelling merchants and unboosted manufactories. But has anyone done the math between boosted ones and travelling merchants- which one produces more per square?
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Remember though, Mountain Hall's boost is off the base production and not the production after relic boosts. I have a lvl 13 MH in my first city, but it only gave me an extra ~300 steel per level 27 factory. I didn't even bother building one in my 2nd city because what is 300 more when you're making several thousand every 3hrs. Since I had a healthy excess of goods anyway, it didn't justify all the KPs so I skipped it. To me, Mountain Hall is a population wonder that is obviously not as efficient as Golden Abyss that happens to give you some extra goods. Disclaimer: I do fight the most expensive stuff though so I don't have a shortage of goods.Also having Mountain hall may play effect here since it doesn't affect Traveling Merchants.