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Discussion Evolution of the Phoenix

Discussion in 'General Discussion' started by Dizzy Lizzie, Apr 12, 2019.

  1. UlyssesBlue

    UlyssesBlue Conjurer

    Joined:
    Oct 30, 2017
    This sounds like a bug. Either that info is correct and the phoenix will actually decrease your MM effect (which is probably not how it's supposed to work), or that info is incorrect, in which case the way it's displayed in game is not working correctly. Either scenario indicates a bug and I recommend reporting it.

    I suspect how it actually works (or is meant to work) is it gives a 5% increase per level over what it would otherwise be. E.g. if your normal MM spells are 50%, then with a level 1 storm they'll become 55%, with a level 10 they'll become 100%. For you, 87.5% will probably become 92.5% to 137.5%, depending on storm level.

    Placing and using the phoenix will be the most definitive way to find out, but contacting support will likely work as well. If you report this as a bug you can probably find out what it will actually do if used in your city. If you do, let us know. ;)
     
  2. UlyssesBlue

    UlyssesBlue Conjurer

    Joined:
    Oct 30, 2017
    The analysis I posted is simply crunching the numbers to see what will happen in each possible scenario. I provided the information just to help people understand how they work, and how they might interact, since there is a lot of confusion about those two phoenixes. Details such as MM spell and pet food availability are going to be city dependent, so I didn't go into this sort of detail. I make no conclusions as to which scenario is best for people, just provided some details that can help them make a decision.

    I have already taken into account the additional factors you mentioned, as well as several others, when considering what will work best for my city. At this stage I can rule out the storm phoenix and a combination of storm and aureate if I am focusing just on the feed effects. I am still considering factors such as the daily benefits, population and culture, which of course requires no spells or pet food.

    As an example, if I build both the storm and fire phoenixes and upgrade each to level 4 they will produce the same amount of supplies as 2.85 of my workshops, while taking up roughly half of the space. They will also give me about 1450 population. If I decide to delete 3 workshops to compensate for the increase in supply production, I will gain a further 4602 population. At this point I am considering feed bonuses as only a minor factor in the overall value of a phoenix.
     
    Last edited: Apr 23, 2019
  3. MinMax Gamer

    MinMax Gamer Soothsayer

    Joined:
    Apr 2, 2019
    That's a good point. I haven't looked closely at supplies stats before. But it looks a bit too good to be true ;) - which chapter are you looking at?

    In Woodelves, L4 phoenixes produce 40-45K supplies (my in-game tooltip and GoK disagree on the exact numbers, not sure why). So 80-90K supplies between the two, and I believe phoenixes are on 48h cycles (correct me if I am wrong). So that's 40-45K supplies a day.

    Now, L23 workshops produce about 4.2K/3h without culture bonus, and about 6.7K/3h with culture bonus (pretty hard to avoid that in Woodelves ;) ). Assuming 6x 3h collections a day, 1x workshop produces 25-40K supplies a day. So replacement value of 2 phoenixes purely on supply output is 1-2, not 5.5. Am I missing something, or is the math very different in other chapters?

    I mean, it is still pretty good considering pop and culture release, but I doubt it is THAT good ;)

    The downside of the replacement that upgrades will need Artifacts and Royal Restoration, and both are pretty scarce. But then you don't need a bazillion of orcs for workshop upgrades.
     
  4. UlyssesBlue

    UlyssesBlue Conjurer

    Joined:
    Oct 30, 2017
    Ah, my mistake. I thought the phoenix productions were 24hrs. It wasn't made clear anywhere that they were actually 48hrs. I've adjusted my figures, but they are still very powerful buildings that will allow me to remove 2 or 3 workshops, and gain thousands of population in the process. I am in sorcerers and dragons, if you're curious, however your other assumptions about my city and play style are incorrect, so those numbers are very different to what occurs in my city.

    Because those numbers are going to depend on a huge number of factors, including play style, they're going to be different for everyone. My point is simply that people should not disregard a phoenix just because the feed bonus is of little benefit, and instead consider the other benefits it offers. These are very powerful buildings, so have the potential to do a lot for a city even when the feed bonus isn't used, or only used infrequently.
     
    SoggyShorts likes this.
  5. FieryArien

    FieryArien Enchanter

    Joined:
    Sep 14, 2018
    What do people in Orcs do in these events??? There wasn’t any major event when my bigger city was in Orcs, so this is my first time. Even though I’ll be focusing on maximizing the feathers, I’m sure I’ll score some daily specials along the way, so choosing random day doesn’t cut it. ;-) The question is: what does this event have for players in Orcs? Is anyone in the same situation? (Or was and still remembers it?)

    - There is literally no point trying for any cult/pop/whatever building. (Who doesn’t know what I’m talking about, please just go to Gems or Elvenarchitect webpages and lookup the big jump in stats of event buildings between Orcs and Woodelves chapter).
    - There is no point going for Wishing Well as there is literally not a square available for toying around.

    I’m currently thinking about 30 KP instants for upgrading wonders; or about 20 squares big buildings to disenchant into spell fragments. I was also thinking about trying some (1 or 2) mana building which I upgrade once I get into Woodelves to produce mana, but that doesn’t seem very efficient strategy for more than very few buildings ... Are there any other reasonable options I’m missing?
     
  6. pompeywolf

    pompeywolf Soothsayer

    Joined:
    May 17, 2017
    when i was in orcs i went after the time instants, kp (or the military boost buildings, not in events now), but things have changed so its up to you.
    for example i went for the biggest building in the carnival event just so i can disenchant them when i need the fragments.
     
    FieryArien likes this.
  7. MinMax Gamer

    MinMax Gamer Soothsayer

    Joined:
    Apr 2, 2019
    Different event have different daily prizes, so it's hard to compare. I agree that cult/pop buildings probably make little sense for you - I only go for them tactically, when I miss a few hundred pop/culture in the total chapter plan, and 1-2 hybrids just top it up until later chapters. I also generally think that getting buildings from events for disenchanting is kind of a waste of event - there are other ways to get fragments (e.g. disenchanting spells from tournaments)

    Completely disagree with you on Wishing Wells - unless you pay for diamonds (in this case WWs are nothing to write home about). First of all, there is always room for WWs. I was running Orcs with ~70 farms/5 rally points, and still had 4 WWs operational. I've been running 4 WWs constantly since chapter 3 (chapter 10 now). So there is that.

    More importantly, you don't need to place them right away! They can sit in your inventory and wait for their time. Unlike most other buildings, primary WWs benefit (diamonds, also KPs) does not diminish with your progress. You don't get them for their culture ;) And WWs are becoming more scarce. Previously, you could count on WWs being in daily prizes. Last event you only had them as a Grand Prize (so you effectively could only get 1 per event). I would load up on WWs while I have a chance! I did in last September (got 9 of them), and just placed the last one from that stash yesterday. That's with running 4x WWs at all times. I've got 4-5 premium expansions with free diamonds already.

    Other things I'd go for are trading posts and portal profit instants. If you're in Orcs, you probably already have an idea of how good these could be. None are in dailies so far though - but they may still show up later.

    And I'd also pick up a few long time boosters - these are pretty useful for upgrading your 24/7 buildings - in particular, barracks. But there are other ways to get time boosters (crafting, chest consolation prizes etc). I wouldn't go for KP instants; if you're active in tournaments, 30 KP instant is nothing. Unless you have absolutely nothing else to get (not true, see above).
     
    m4rt1n and FieryArien like this.
  8. andreoti

    andreoti Dreamer

    Joined:
    Aug 29, 2017
    Did we all get new event quests?
     
    kimkimkim and Athewyn like this.
  9. Thagdal

    Thagdal Enchanter

    Joined:
    Apr 5, 2018
    looks like it, i finished the quests a couple of days ago, now have a quest for 15 grocery baskets...o_O

    back to building workshops:mad::D
     
    kimkimkim and Toni the mercyful like this.
  10. explorerpitt

    explorerpitt Dreamer

    Joined:
    Oct 28, 2017
    I have, I finished all 118 sequential quests a couple of days ago and was expecting to only have daily quests and egg drops until the end but now another quest has appeared, I'm not complaining, just curious as there seems to be nothing announcing this.
     
  11. Dizzy Lizzie

    Dizzy Lizzie Co-Community Manager Elvenar Team

    Joined:
    Feb 2, 2017
    Some additional Quests have been added today onto Evolution of Phoenix giving you a chance to earn more rewards. This was in response to feedback from our Beta players who felt that there were insufficient Quests.
     
  12. Thagdal

    Thagdal Enchanter

    Joined:
    Apr 5, 2018
  13. andreoti

    andreoti Dreamer

    Joined:
    Aug 29, 2017
    Nice! thank you :D
     
    Dizzy Lizzie likes this.
  14. Timneh

    Timneh Shaman

    Joined:
    Dec 4, 2016
    Some advance notice of the additionla quests would have been nice. It would also have been a massive surprise if they actually had told us beforehand.
     
    EdwardTrunk likes this.
  15. KingCharles

    KingCharles Dreamer

    Joined:
    Feb 10, 2019
    Anyone has the quest list after quest 114?
     
  16. Toni the mercyful

    Toni the mercyful Seeker

    Joined:
    Dec 5, 2017
    After you complete this one, please tell us what is the next one! Thanks! :)
     
  17. kimkimkim

    kimkimkim Conjurer

    Joined:
    Apr 25, 2018
    Quest #116 is produce 9 toolboxes
     
  18. Wowwie

    Wowwie Spellcaster

    Joined:
    May 18, 2017
    117 Gain 18 Relics
     
  19. kimkimkim

    kimkimkim Conjurer

    Joined:
    Apr 25, 2018
    Here is the list of new quests straight from GoK

    115 Produce Basket of Groceries 15 times
    116 Produce Toolbox 9 times
    117 Gain 18 Relics
    118 Solve 12 Encounters OR
    Solve 60 Tournament Encounters
    119 Produce [Tier 1 Boost] [9 hrs] 12 times
    120 Produce [Tier 1 Boost] [1 day] 10 times
    121 Produce [Tier 1 Boost] [3 hrs] 15 times
    122 Produce [Tier 1 Boost] [2 days] 6 times
    123 Gain 18 Relics
    124 Solve 12 Encounters OR
    Solve 60 Tournament Encounters
    125 Scout 1 Province or upgrade 1 Building to level 16 or higher
    126 Produce 15 Baskets of Groceries
    127 Produce 20 Toolboxes
    128 Solve 12 Encounters or 60 Tournament Encounters
    129 Produce [Tier 1 Boost] [9 hrs] 12 times
    130 Produce [Tier 1 Boost] [1 day] 10 times
    131 Produce [Tier 1 Boost] [3 hrs] 15 times
    132 Produce [Tier 1 Boost] [2 days] 6 times
    133 Scout 2 Provinces
    134 Gain 18 Relics

    Mod Edit: spoiler added
     
    Last edited by a moderator: Apr 24, 2019
    andreoti and Rigr like this.
  20. m4rt1n

    m4rt1n Summoner

    Joined:
    Apr 9, 2017
    Rigr and kimkimkim like this.

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