Master Arthur
Alchemist
Is there anyway, perhaps in crafting, that surplus evolements from one event can be changed for another to enable up-grading of that event??
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I don't think it's about difficulty. I don't think they want to offer a supply of extra artefacts. The problem here is that all those base units remain in the crafting circulation which serves just to annoy the people who can't upgrade them and annoy the people that don't want them by taking up a crafting slot.With the expertise available to Inno, I would think it was very easy to invent some method where a member could input the name of an excess involvement, requesting a change to whatever is required. In crafting it could involve some cost. Too many players have half built events that cannot be finished and at the time were unable to complete to level 10 for various reasons - more so if you are a smallish player. Upgrading, if and when possible, will only keep the level as it was.
I take your point but crafting costs something, so the idea just to craft them to stop them appearing in the list, seems a bit pointless.
I take your point but crafting costs something, so the idea just to craft them to stop them appearing in the list, seems a bit pointless.
I'm kidding - but new players may actually fall this trap. Inno even added more of these recipes recently - for whom and why?