Is there anyway, perhaps in crafting, that surplus evolements from one event can be changed for another to enable up-grading of that event??
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I don't think it's about difficulty. I don't think they want to offer a supply of extra artefacts. The problem here is that all those base units remain in the crafting circulation which serves just to annoy the people who can't upgrade them and annoy the people that don't want them by taking up a crafting slot.With the expertise available to Inno, I would think it was very easy to invent some method where a member could input the name of an excess involvement, requesting a change to whatever is required. In crafting it could involve some cost. Too many players have half built events that cannot be finished and at the time were unable to complete to level 10 for various reasons - more so if you are a smallish player. Upgrading, if and when possible, will only keep the level as it was.
Maybe but the way i look at it is that we will probably get more evolving buildings in future events and if the base units are deleted from inventory it means that more and more recipies are going to appear in crafting meaning less chances for things that are useful. The base units of buildings that i will never build are still in my inventory and will stay there just so they do not appear in crafting.I take your point but crafting costs something, so the idea just to craft them to stop them appearing in the list, seems a bit pointless.
I did, crafted a fire phoenix, and used my one level-up artifact that I happen to get from FA (I started to play right in that FAs) when I barely knew how to play the game. I placed it, and level it up once. It felt so bad to me, that even as a noob, I sold it for nothing of course. I am glad my duck is level 10 thanks to the ColdFire event, and not level 9, if not, I would be still banging my head in the wall for my noob action in my early gameplay.I'm kidding - but new players may actually fall this trap. Inno even added more of these recipes recently - for whom and why?