A lot of event buildings gives goods as a bonus production.Why not make them more flexible by giving us the option to decide which good we want the building to produce?
A lot of event buildings gives goods as a bonus production.Why not make them more flexible by giving us the option to decide which good we want the building to produce?
Would kill the trader. The trader is an integral part of the game. You are by design forced to use it, and I am rather certain Inno is not going to change that any time soon.