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Discussion in 'General Discussion' started by Muf-Muf, Oct 18, 2018.
OK Thanks Dizzy
What in the world just happened? The game ground to a crawl - as in unplayable.
I just had to disable HTML5 in the game options. The game is still slower, but at least marginally playable.
For those that are finding things slower using HTLM5 check the Performance tab in your browser to see if hardware acceleration is turned on, default is normally off. If it has Use System Settings checked then uncheck it and it should change to Use Hardware Acceleration. If you have a good graphics card that supports it then its internal RAM and proccessor should help.
For the last three or so months I've been using HTLM5 on a new gaming laptop and only the other day realized Hardware Acceleration was not turned on in my browser so did so and the improvement was noticable.
Thank you, very helpful.
Thanks, that seems to be working for me, previously I could not get the game to play using HTLM5 on google, whereas it would play on Firefox.
Not liking the new HTML5 at all.
Game load is really slow and so is the actual game play it takes forever to do anything!..... so I've reverted back to flash.
Agree with you there. The developers had a chance to fix several things that don't work but didn't bother
I have tried HTML5 on a few occasions now and gone back to flash very quickly because of the issues already mentioned as well as a couple of others. INNO need to get to grips with this or they could lose a lot of players when flash is no longer supported.
Huh. HTML5 works fine for me.
It needs to work for a wide variety of web browser/operating system combinations. It's certainly not working for mine (Pale Moon or Firefox/Linux).
Yes, it's not working too well for me with Pale Moon, either. But it works great with Google Chrome.
Works fine for me (both Firefox and Chrome under Linux). This doesn't help the players who experience issues, though. I hope this has the priority it deserves.
It is working quite acceptably for me on Chrome, Opera and Firefox.
It is not fault-free yet - but much easier to use and less glitchy than Chrome.
It tends to be heavy on memory still - they are working on it - so it may give more problems on older, slower PC's.
Firefox on HTML5, with 3-4 tabs open tops: unplayable due to extreme lag and graphical glitches after 2-3 (endlessly long) loading screens.
Firefox on Flash with 3-4 tabs open tops: a little bit better and no glitches, but quite laggy nonetheless.
Opera on HTML5 with 178 tabs open: everything is really smooth, no complaint whatsoever.
Opera on Flash with 178 tabs open: everything is really smooth, no complaint whatsoever.
My PC is a very high-end machine, which apparently hates Firefox (at least as far as Elvenar is concerned, everything else works well on it and I use it as my default browser; I have to change to Opera for Elvenar). I've also tested this on a laptop (also a high-end one, basically a portable workstation) and the results are the same. I thought it could have had something to do with some script blockers and similar addons I have on Firefox, but I don't have them on the laptop and the results are the same. So does Elvenar hates Firefox after all?