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Discussion in 'General Discussion' started by Muf-Muf, Oct 18, 2018.
Tried that and I still cannot get the game into full screen mode.
im all out of options then @m4rt1n .... bash your PC?
So it seems that some of the HTML5 functions do not work properly when I was loading the game through Miniclip.com
Loading the game directly and now the full screen works for me although the scrolling is slower than on flash.
Excellent news- I was concerned you might follow @Thagdal 's advice!
New fonts are much worse compared to Adobe Flash client.
They are smaller and font height is lower then previous.
Could you pick better font, that looks more similar to a Flash version of font?
Since changing from a slow Desktop PC to a very powerful gaming Laptop I came accros the HTLM5 option so activated it. This is what I've noticed so far:
Very smooth actions, lightening page changes, no crashes, everything functional. Same response with Flash so puting it down to laptop power.
Strange blue flash that makes me jump in battle scenes when a unit is hit sometimes.
Mouse click sound in full screen seems to disappear for some events including Preferences opening/closing click. Not really importand, but, indicates something wrong.
All in all I'm sticking to it and watching for improvents
Oh yeah that happens to me as well with HTLM5!
Yes the flicker. Chat and battle screen
I am used to it
I'm 60% certain that the HTML5 version of Elvenar causes detrimental effects on my chrome and PC environment.
I run a dual-screen system, where I keep Elvenar mostly open on one screen, while doing my regular activities on the other. In another chrome window, I tend to run YouTube videos for background audio. I also tend to run some overnight processes, such that I tend to keep my PC running continuously. I can operate in this way for days without needing to reboot.
Over the last 2-3 weeks, I've been noticing some odd behavior that has gradually gotten worse.
At times, the Elvenar process runs slow, or gradually slows. The animation runs slow, the response to clicking and typing is slow.
At other times, my chrome windows will occasionally pause in their operation, for from 1 to 60 seconds. Sometimes, all processes, other windows, even alt-tab switching, hangs. Some of the times, all processes continue operating. Other times, the chrome windows all go black, eventually most resume, but the Elvenar window stays black and requires a reload. PC reboots will clear this up for a while, but it gradually reoccurs.
This morning, I experienced a blackout within 5 minutes of rebooting.
I switched from HTML5 back to Flash, and haven't seen a black screen, haven't noticed a pause in operation, over the last 2+ hours.
Anyone else noticed this?
Is there any information of observation I could make to help explore this?
If the tab with Elvenar is out of focus in Chrome, then the Chrome browser slows it down to improve performance of the browser. That would explain the behavior you're describing. This is something that's being done by the browser itself, and we don't have any influence on that, nor can we avoid that that happens.
The slowdown would be cosmetic only if it was only the Elvenar tab's animation when the tab was not the focus.
It is functional when it continues when you return focus and are trying to interact with the game, and the slowdown takes place with gathering and restarting productions.
It is whole PC interfering when it blacks out other chrome windows, or hangs the whole PC for seconds to minutes.
I've been using html5 in linux using chrome for two or three weeks the experience was not worse than using flash, but really sometimes it became very slow (firefox was worse, also sometimes completely messed up with my desktop). I'm posting this only because a few hours ago I decided to try falkon webbrowser and in spite of the still very few hours of using it I found it much more enjoyable to play.