Seems like Inno values roleplaying or logic/consistency of the building/lore or whatever you wanna call it more than having a balanced game.
Let's call it what it is: a huge flaw of game design.
As long as a company refuses to fix a long known and even foreseeable issue like this, at least i won't purchase anything anymore.
And i bet my butt that there are a lot more customers thinking this way.
As with all building that are not Manufactories, that give Goods as additional boosts, examples are Travelling Merchants, many Event buildings: Valentines Float, Gingerbread Mansion, Mermaids Paradise etc: These are introduced into the game to deliberately add more of the Good types in to the game. The Moonstone Library set is no different, bringing many desired daily collections forward, hence some players have preferred to collect and place multiple's of the building. For many players the Endless Scroll has been a boon, rather than an unwanted item. So please bear in mind that as with everything, there are always three sides to the coin.
And could you please bear in mind, that noone ever complained about implementing that set in general?
We talk about the fact that no other sets (or the suggested +X method) are given so the disadvantage of scroll/tree gum producers disappears.
Is it really the task of your customers to even out a worldwide imbalance created by short-sighted game mechanics?
Is that what you are saying?
We win multiple sets as a side effect of going far in the Spire and then we shouldn't place them? Now the players getting blamed for this?
Are you serious?
And yes, the set provides other desired collections (btw one more reason to want multiple sets to be placed).
But this happens at the cost of a huge number of players. My scrolls boosted S&D city for example is already FS-hopping, because my trades aren't taken. And guess what, while the top notch fellowships are still able to handle this due to experienced Archmage's recruiting, the mid ranged fellowships are already suffering hard.
Make it boosted goods +X or implement 2 comparable Sets. It's not that hard.
But even then it will take a long time until the already done damage is healed. I am sitting on millions of excess scrolls in both cities (my bigger city doesn't even manufacture them) and a lot of my fellows have the same problem.
The pictures shown in the initial post can be seen everywhere.
It's time to shine, Inno.