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Easy to implement, but impactful changes

An option somewhere in the game to indicate my preference for received Neighborly Help (other than my city name). A simple box with dropdown boxes for First Preferred, Second Preferred, and Third Preferred would be sufficient. When others pull up the Neighborly Help box, my preferred selection should be highlighted. A simple, colored outline would suffice. Other players can still have the choice of putting Neighborly Help on something other than that which is highlighted, but at least there would be a basic visual representation to indicate where I prefer the Neighborly Help. With this implemented, I would finally be able to name my city something other than B C MH.
 
Probably not possible to do but I will ask anyway.
When you do tournament and spire on the pc, you can hover over the troop selection and it shows you which of those troops will be useful in the fight. Could this be carried over to the app? At present if you fight on the app unless you have studied which troops are best against what enemy, its pot luck if you get the right troops for the auto fight.
This information is present in the Apple version of the App for iPad. Not sure which platform you are using.
 
Well, it's been more than 10 days since this thread saw any new suggestions. We've probably exhausted our imaginations. But some of the contributions were excellent. Were they 'easy'? That's for the PTB to say.

@Herodite, what's our chances of getting anyone 'upstairs' to look at our ideas? As for getting any of them implemented ... :confused:

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I think i've mentioned this before my Fiends, but I shall do so again! It really helps if the Team has an indication of the popularity of each of your Ideas! So make sure you put a thumbs up on your faves! :D

Thank you so much for your ideas thus far! Keep them coming :)

Your Herodite!
 
Is it really??? I must go check then as it wasnt an option before. I shall be a very happy camper if it is :) :)
We have always had the swords indicators. See the following images. Apple version. What would be nice though, is to see the name of the attacking enemy. References are made on forums etc about watching out for certain enemies, but the info is meaningless if you can’t see it when looking at the enemy info.
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Some form of indicator to show what trade the merchant is carrying would be useful.
Especially when they're different trades and I want to use timers on one to get the specific goods he's bringing back.
It could be added to the "Your trades" tab with a merchant icon although they would then need a unique name or number to identify themselves.

GuessWhatI'veGot.png
 
We have always had the swords indicators. See the following images. Apple version. What would be nice though, is to see the name of the attacking enemy. References are made on forums etc about watching out for certain enemies, but the info is meaningless if you can’t see it when looking at the enemy info.
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Yes this has always been on the app. But what Im wanting is what we have if you play on pc. You hover over your troops and it immediately shows you on the enemy troops if your selection will be successful. It would immediately light up with different colours how successful your selected troop would be against the enemy.
 
Ha, have your ever seen a response or feedback?

... Even during a time when this forum was an official sanctioned part of Inno's plans.
Good point @Pauly7.

I guess my latest post was more motivated by the need for someone to post a message. Things seem very quiet in that area these days.

The classical self-fulfilling prophecy. The Forum is not officially sanctioned, because of low activity (and other reasons), so members stop posting messages, which further lowers activity.

I sometimes wonder how their Utopian land of Discord is going. Much less often than you may think! ;)
 
It's a self-defeating cycle. The lack of any dev presence or response on this forum is, I believe, one of the main reasons for everyone leaving. When you have a game forum, people visit, primarily, because they hope to be able to give their opinions on the game, and they do that with the hopes that they can make a difference and help to bring about positive changes.

I've been doing this many years and I have never heard one word from any developer, aside from in the carefully curated update videos. If they answer questions in those it is only the questions they have particularly chosen (or perhaps made up) in order to talk about what they want to. I am not belittling the valiant work that mods and CMs past and present do to try to bridge that gap, but ultimately I don't think it makes any difference. I genuinely believe that no game dev has ever even visited this forum to read a thread.

So, for the most part that is why people walk away. Sure, there is, and has been, some good community spirit. That is great, but if that is all people were seeking then they would seek it on a different type of website.

And then, purely crunching the data, they see that there is not much traffic or engagement, so their answer is to shut down the forums and move it onto a different platform. There is a certain inevitability about it. And will it fare any better over there? Possibly. Temporarily. But if their policy on interacting with the player base remains the same then people will walk away from that too.

I am possibly covering some really old ground, and apologies for sidetracking this thread, but I am in a whimsical mood.
 
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