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Do you know your Productions for Quests?

Solanix

The cats mother aka Senior Moderator
Elvenar Team
One of our most common questions in support, especially for players in the higher Chapters, is where to find a specific item to satisfy a quest.

Below, we have compiled the most pertinent places to locate these.

We hope it helps players to perhaps see beyond how many hours are needed for productions, to what is specifically being produced beyond the Good type.

Standard GoodSentient GoodAscended Good
Marble:
Marble Mosaic - 3 hours
Decorative Pillars - 9 hours
Demeter's Bowl - 3 hours
Ignitia's Gate - 9 hours
Aeon's Air Purifyer - 3 hours
Calma's Carafe - 9 hours
Steel:
Precious Ring - 3 hours
Warrior Mask - 9 hours
Fafnir's Chalice - 3 hours
Ragnarok's Mirror - 9 hours
Heropi's Samowar - 3 hours
Haugur Cauldron - 9 hours
Planks:
Wooden Figurines - 3 hours
Wooden Chest - 9 hours
Ahskahala's Pendant - 3 hours
Timbrethil's Lamp - 9 hours
Gaelagil's Herb Basket - 3 hours
Aelrindel's Hot Tub - 9 hours
Crystal:
Small Flacon - 3 hours
Alchemy Kit - 9 hours
Aiari's Dagger - 3 hours
Bust of Bastet Amun I - 9 hours
Purring Healing Spray - 3 hours
Feline Aromatherapy - 9 hours
Scrolls:
Potion Recipe - 3 hours
Papyrus Scroll - 9 hours
Dean Durcu's Pen - 3 hours
Madame Merdina's Inkpot - 9 hours
Eternal Trade Agreement - 3 hours
Sealed Peace Treaty - 9 hours
Silk:
Handmade Bag - 3 hours
Silk Vest - 9 hours
Princess Anwen's Fan - 3 hours
Queen Sidhe's Kimono - 9 hours
Stylish Cloak - 3 hours
Featherweight Chainmail - 9 hours
Elixir:
Small Potion - 3 hours
All-Purpose Potion - 9 hours
Phinolina's Beauty Set - 3 hours
Jolo's All-Purpose Cleaner - 9 hours
Sizzling Spread - 3 hours
Spicy Bread - 9 hours
Magic Dust:
Fairy Powder - 3 hours
Magic Lantern - 9 hours
Matad's Mega Mushroom - 3 hours
Bruitemail's Stock Delivery - 9 hours
Bruitemail's Enlightenment - 3 hours
Mushroom Mansion - 9 hours
Gems:
Pendant - 3 hours
Lump of Raw Gems - 9 hours
B005-r "Opus" Cosmic Core - 3 hours
A003-a "Prime"'s Brooch - 9 hours
C501-b "Power Bank" - 3 hours
D054-e "Power Plant" - 9 hours

This overview was created using the Browser Version. However, there are no differences in the App Version because the recipe names are the same in both versions.
 

Martohtar

Spellcaster
Usually you can just look at the icon on the quest to see which Manufacture to use (at least on mobile).
So a quest to make Queen Sidhe's Kimono will have a Silk icon on the lower left hand of the quest.
Some (or at least one) of the quests are bugged and show the wrong icon tho.
 

Pauly7

Manipulator of Matter
We had a thread on here a few months ago where we collectively put together a list of all these. This will be easier to read in this table format though.

especially for players in the higher Chapters

I must say, if I see a quest that asks for something odd that I've never heard of, like Matad's Mega Mushrooms, then I immediately go and look for them in my manufactories' productions.
 

xcattusx

Soothsayer
i not know anything but the game never asked me too know, i only know that beverage is 5 min or2, cooking is 1 hour..., when it asks for2 1 day fctories even then it not specifies what should be produced... why should we learn this?
 

SunriseBuilder

Illusionist
i not know anything but the game never asked me too know, i only know that beverage is 5 min or2, cooking is 1 hour..., when it asks for2 1 day fctories even then it not specifies what should be produced... why should we learn this?
Later in the game you will get quests that do ask for strange named goods. The compilation produced by Solanix is extremely helpful. Personally I am going to copy it for future reference.
 

xcattusx

Soothsayer
if you do the story quest when the game asks you to do them you going a lot slower with the chapter you becomes interested with the story and its eats you to know, better to do it after the finish line
 

SunriseBuilder

Illusionist
if you do the story quest when the game asks you to do them you going a lot slower with the chapter you becomes interested with the story and its eats you to know, better to do it after the finish line
That's an interesting approach. I find that the chapter story quests lead you to where you shpuld be going. Its a sort of guide, telling you the minimum number of certain buildings that you need. But everyone has their own way of playing. There's no right and wrong.
 

SunriseBuilder

Illusionist
Only if you're following the devs' exact model for how to play the game. Most chapters I get about 5 quests through before getting stuck and then leaving them until the end of the chapter.
Yes, of course Pauly7. Yours is a special case, which is a wonderful approach. Most new players, though, may be advised to be guided by the quests unless they are trying something unusual, like you.
 

Pauly7

Manipulator of Matter
It doesn't have to be all that unusual. There ought to be more than one legitimate way to play the game and not to be funnelled into an exact model of having 10 workshops and 8 T1 manus and whatever it is they expect for a guest race.
 
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SunriseBuilder

Illusionist
It doesn't have to be all that unusual. There ought to be more than one legitimate way to play the game and not to be funnelled into an exact model of having 10 workshops and 8 T1 mains and whatever it is they expect for a guest race.
Yes, I agree. It never occured to me to try anything different. I struggled enough just trying to play the conventional way.
 
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