I agree, I think we are still somewhat in recovery/adjustment phase from the residual combined effects of the endless scrolls debacle & the original cross-trade imbalance - add to that newer players who justifiably see nothing wrong with cross-tier because it is no longer skewed, & top it up with significant goods productions from some of the evolving & set event bldgs.... I will personally never place a x-tier trade, I do very occasionally accept them, but that's more for personal organisational/housekeeping reasons - I keep my workshop numbers adjusted for the productivity/goods balance that I need to sustain same-tier trading according to the chapter I'm in. Across all my worlds the vastly predominant x trade is T3's offered for T2's - the 'now' solution is blindingly simple to me - garage your T3's, grow your T2's but be flexible, prepared to change as chapters & demands change....& another thought - in my beautiful Beta FS, where we are still too small to get regular tourney blueprints/RRs to upgrade bldgs, the T3 goods production from my collection of non-upgraded event bldgs is so great, & the demand for T2 goods so high that I maintain 5 T2's and 0 T3's - many of them will however produce different goods at higher levels, so...swings & round-abouts