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That's true. Really, anyone can turn up just in the final week and still complete all the quests, if they're motivated to do so.Well at least in my imagination nobody really cares when the event starts and even with the timer nobody will bother to login for the second of the start of the event, because everybody can finish even if you log in a week late, while people would certainly do that for the start of the FAs where every minute can be used to make more badges.
Maybe in theory, but for a lot of people FA starts at a very inconvenient time: for all of Europe it's when people are at work, in the US I think they are still sleeping... + not all FS are playing FA to compete, a lot (most?) are just interested in getting 1 path on each map, or completing maps but not going crazy in the pits... all those people are not going to rush to the gates in the first minutes, so I doubt it would create a crazy overload as soon as it starts.Just imagine the server overload if everybody knows to the exact second when the FA will start. Every single FA interested town logging in in the same 10 second slot? I would say that is a guaranteed server breakdown.
Just to add/ask though, in this day and age should it really need to be any problem for Inno if all their players log into the game at once? Some people who have a closer understanding of such things may be able to tell me.
At the moment, at work, we're going through the procurement process of a new kind of software. I won't bore you with the details, but at one point I asked one of the potential vendors - what is the point where the server may be overloaded by too many customers using it at once. He just kind of chuckled and said that hundreds of thousands of people could log on together at the same time and it wouldn't be noticed. I know this is probably not on that scale, but still... Inno is quite a big company.
But I would imagine Covid vaccinations breaking the healthcare website probably involved a massive unprecedented number of people flooding the system at one moment that they haven't accounted for. Yes they should have done better, but it was probably half the country's population. Same thing when a certain superstar's concert tickets go on sale and 10 million people try to buy them all at once and the website breaks.Neither do I know, but I agree with you, it shouldn´t be a problem. All I can say is that the health care online booking system of the region I live in (in Sweden) broke down when they opened for covid vaccination of the next age group (or lets say the first big group that is also computer litarate to a big degree)... Which would be hilarious if it wasn´t that bad... One would think something like that is kind of important, apparently there are incompetent people everywhere. But I wouldn´t blame a game for not overspending on capacities for the one time they need it and instead "fix" the problem in a cheaper way.
But I would imagine Covid vaccinations breaking the healthcare website probably involved a massive unprecedented number of people flooding the system at one moment that they haven't accounted for. Yes they should have done better, but it was probably half the country's population. Same thing when a certain superstar's concert tickets go on sale and 10 million people try to buy them all at once and the website breaks.