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Chapter 23: Secrets of the Unicorn

I've never built Enar. It used to be worse than useless. With its current stats, though, I thought it would be right up your street @SkyRider99
I only built my EE fairly recently. I thought htat I didn't need that many broken shards, which I don't. However, it gives huge amounts of mana, depending on the Tournament points you achieve and your required culture. I couldn't manage without it now.
 
I've never built Enar. It used to be worse than useless. With its current stats, though, I thought it would be right up your street @SkyRider99
Yeah, it's not too bad for mana. But I have other mana buildings, so I just built it and sold it to satisfy the quest. I use all available city space for the Heritage Huts. The Research demands for goods are through the roof! :p
 
The Research demands for goods are through the roof!
How far through the roof I hear you say. :rolleyes:

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After struggling with all the previous Research, we are left with the final two (2). And what tender mercies are we given for goods requirements:

Azurite 160K
Honey 73K
Dragon Tooth 99K
Flowers 39K

Huge quantities at the final hurdle, just to ensure that I thoroughly hate Chapter 23. o_O

And yes, I built more than the minimum Heritage shacks. Please mommy make the bad man go away. :(
 
A suggestion.
Teleport them (If you have teleports).
In case we need them again
A very good idea @Stucon. Chapter 23 was a big shock, making us build four (4) extra guest races. We may be required to build these buildings again, and it'd be a shame to have just sold all our Level 4 guest factories.

Who can tell what perfidy is being planned for Chapter 24. I'm guessing that if they go down this 'four extra guest races' path again that they will force us to rebuild a different, higher group of guests. Damn their eyes.
 
Ive only just started this chapter and I can tell you already I dont like it, Seeing those Orc buildings again is giving me flashbacks lol
It's bad @McBratty, but not as terrible as you may think. Although you will probably need to Teleport 30% or 40% of your city to fit the Main Guest Portal and the Heritage monstrosities. Well, that was my experience anyway. Life wasn't meant to be easy. ;)
 
Can I please check with you Chapter 23 experts if once the relevant quests are completed, with the necessary heritage huts built and all four portals at level 4, can the original settlement production buildings (eg mushroom farms) be deleted or will they still be needed? Thanks :)
 
Can I please check with you Chapter 23 experts if once the relevant quests are completed, with the necessary heritage huts built and all four portals at level 4, can the original settlement production buildings (eg mushroom farms) be deleted or will they still be needed? Thanks :)
I deleted all of the old settlement production buildings (mushroom farms, copper mines, etc) once I had enough resources to build all 36huts and 4 portals and the Enars Sanctum, to level 3 or 4 (can't remember that exactly), I also checked requirements for remaining research and then slowly began to delete them all and it was joyous....lol. Good Luck :)
 
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Can I please check with you Chapter 23 experts if once the relevant quests are completed, with the necessary heritage huts built and all four portals at level 4, can the original settlement production buildings (eg mushroom farms) be deleted or will they still be needed? Thanks :)
Hi @Susie49. The four minor Guest Race farms/factories are needed less, as you get closer to the end of Chapter 23. But they are still necessary for the goods they produce, so that you can build more Heritage Huts.

I ended up with 11 of each type of Heritage Huts, making space by teleporting some of the minor Guest Race factories. The last few Research demands a lot of azurite, honey, dragon tooth, and flowers.

The iDavis quests may have more info for you:

https://idavis-elvenar.com/guestRaces/secretsofunicorn.html#quests
 
Hi @Susie49. The four minor Guest Race farms/factories are needed less, as you get closer to the end of Chapter 23. But they are still necessary for the goods they produce, so that you can build more Heritage Huts.

I ended up with 11 of each type of Heritage Huts, making space by teleporting some of the minor Guest Race factories. The last few Research demands a lot of azurite, honey, dragon tooth, and flowers.

The iDavis quests may have more info for you:

https://idavis-elvenar.com/guestRaces/secretsofunicorn.html#quests
Thanks @SkyRider99 i think I will just stick with the heritage huts I have already and resign myself to it being a long slow chapter lol :)
 
Thanks @SkyRider99 i think I will just stick with the heritage huts I have already and resign myself to it being a long slow chapter lol :)
You have more patience than I @Susie49. :)

The massive amounts of KPs needed to fill the Research items was bad enough for me. I just wanted to get enough Heritage goods to finish the things as quickly as possible. ;)
 
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