Pauly7
Manipulator of Time
12%? I have 7%.with NBH Lighthouse lvl 31+ you have +12 % for every EE
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12%? I have 7%.with NBH Lighthouse lvl 31+ you have +12 % for every EE
...yes - 5 % normal + 7 % wonder effect = 12 %12%? I have 7%.
Is that all?now it's up to 1178 % again...
...yes, it was a problem before I researched the Vallorian School of Sorcery - my EEs melted like snow in the sun - but now I can produce 12 EEs per day + ~30 I get from tournament (I usually play 40 provinces) - my EE Duration is 4 days and 6 hours - it's enough...That must be real tournament commitment to maintain those kind of numbers, even if you are crafting the EE spells
I'll need to investigate that one. I can always use more EEs.it was a problem before I researched the Vallorian School of Sorcery - my EEs melted like snow in the sun - but now I can produce 12 EEs per day
I think the Vallorian School is something I don't have access to right now.yes, it was a problem before I researched the Vallorian School of Sorcery - my EEs melted like snow in the sun - but now I can produce 12 EEs per day + ~30 I get from tournament (I usually play 40 provinces) - my EE Duration is 4 days and 6 hours - it's enough
To bee, or not to bee? That is the question.I mean, this would all save me some space. But I would have to have that darn bee!..
The need to use tons of CCs to upgrade AWs was one of the worst nerfs ever visited upon us.And would I start to get short of combining catalysts?
...Christmas will come soon with a shuffleboard event full of little buildings, which you can sell and get CCsThe need to use tons of CCs to upgrade AWs
Yes please....Christmas will come soon with a shuffleboard event full of little buildings, which you can sell and get CCs...
...yes - the good children get a little present from St. Nikolaus, but the bad ones are put in the sack by Krampus and taken away - many Kids are afraid of Krampus (guilty conscience) and hide under the table while the visit - except of my younger daughter - I remember her - two years old - running in circles around Nikolaus and Krampus, always laughing and me, speaking a secret prayer: God in heaven, please, don't let her crawl under the coat, looking what's underneath...she didn't but she even made Krampus smiling ^^Krampus is the bad guy right?.
Sorry, dredging up an old post. I'm updating on this little project you got me started on....with NBH Lighthouse lvl 31+ you have +12 % for every EE - so I just needed 101 enchanted polished buildings (and I have a few more to select in my city) - but it was an exception of course - it usually stays between 900 and 1100 % (it fluctuates hour to hour)...
...this morning I had a really bad culture bonus - it was down to 600 %, because I was pretty lazy the last few days and my neighbors were lazy too - so I visited them all and now it's up to 1178 % again...
...yes - you need the Bell Spire at high level, so each neighborly help lasts the whole day and not only for 8 hours - but the key is the lighthouse of good neighborhood, because it expands the culture bonus from +5 to +12 for each polished EE culture - if you get 20 helps from your fellowship - you would need only 41 helps from your neighbors - and you could reach a culture bonus of 900 % (it also makes the EE last longer) - you don't need more than 1000 % - I usually play with 5 workshops - if you play with more you will get enough supplies to buy 60 times at the wholesaler...the same with gold of your residences - I play with only 8 of this - so if you have more, you can get more coins than me with less bonus...the neighbor lighthouse then additionally increases the production of mana, orcs, seeds and unurium for each of these polished cultural buildings...in my case it doubles the amount - so every building becomes more powerful...I can only think of one more meaningful thing to work on and that is to further upgrade my Great Bell Spire. That's something I haven't done in a long time.
I figured, and I've started on that now. It's sat there on L11 since the Great Great Bell Spire Nerf of 2018.yes - you need the Bell Spire at high level, so each neighborly help lasts the whole day and not only for 8 hours
That's already L32.but the key is the lighthouse of good neighborhood, because it expands the culture bonus from +5 to +12 for each polished EE culture
I have one, ha, and no residences. But I have all the evolving buildings and combined they rake in tons of coins and supplies. Plus they're all boosted by culture.I usually play with 5 workshops