Deleted User - 13667
Guest
[Summary]: Revamp existing battle system Current battle gameplay is way too draggy, slow with high casualties
[Have you checked for similar ideas?]: No
[Details]: remove limit of 5 units for players, turn system needs reinventing. Graphics are already bad no point keep adding more useless descriptions to so-called skills to units where the battle is 5x player units against 8x AI with higher damage, more units per group
[Reasons for Implementing]: The current system is flawed as is the older battle system. The older system still allows battles at much higher level 10 provinces away from your own in any direction. the current makes the Ai so powerful, you can no longer battle.
[Balance]: Hopefully make the loading process faster. Too many rubbish features being loaded
[Have you checked for similar ideas?]: No
[Details]: remove limit of 5 units for players, turn system needs reinventing. Graphics are already bad no point keep adding more useless descriptions to so-called skills to units where the battle is 5x player units against 8x AI with higher damage, more units per group
[Reasons for Implementing]: The current system is flawed as is the older battle system. The older system still allows battles at much higher level 10 provinces away from your own in any direction. the current makes the Ai so powerful, you can no longer battle.
[Balance]: Hopefully make the loading process faster. Too many rubbish features being loaded