Gargon667
Mentor
I suggest an increase of the amount of candy in mystical objects to 500.
The probability of receiving candy does from the object does not matter greatly and can be used to lower or raise the total amount of event currency during the event.
Explanation: Events were nerfed for rewards (last 2 events), this was necessary and I do not suggest you change this back. However the amount of event currency in the mystical objects has not been adjusted to account for this fact. AS a result it has become rather common practice to not open any objects during events. The reason for this is not only that some people simply don´t like the events, but also that it simply has become a bad idea to open them, even if you do like events (like myself)! I have not opened an object in 2 events now and will continue to do so until the game makes it beneficial t do so. I will try to prove the point why it is a bad idea to open objects during an event with examples from the carnival event that just finished:
Typical rewards from the objects:
- 35 KP
- 5x10 KP instants
- 8x8 h time boosts
- buildings
- diamonds (not an option in events, therefore not comparable, but certainly the best prize possible in the objects)
Lets see what we can do with 150 candy in the event looking for similar rewards:
Purple chest (161 candy):
- daily prize (including 4x8h boost, 30 KP instant or buildings comparable to the object)
- 30 KP instant
- 20 KP
- Portal profit
- 500 Candy
So if I open the mystical object and get candy, I still need to gain 11 more candy, to open the purple chest, which will then give me only half as much rewards as the mystical object would have given me. So that is a big "no thank you" from me (unless the absolutely only thing I want from an event is Portal Profit spells, which is not the case). Or I can gain 500 Candy (at 5% chance). This is what I think the mystical object should give to become an interesting choice, because it is also one of the main reasons why the purple chest is one of the more interesting chests in the game.
2 x Red Chest (2x85=170 candy)
- 2x daily prizes (2x4x8h = 8x8h or 2x30KP instant)
- 2x 2x5h boosters = 4x5h
- 2x 8KP =16KP
- 2x200 candy = 400 Candy
2 red chests will cost 20 candy more than we get from the object and benefit us with similar rewards ONLY if we ALWAYS get the daily prize. So in the unrealistic best case scenario we still loose 20 candy Any other scenario and we loos again half of the rewards or more unless we gain the 400 Candy.
These are 2 of the best chest in the event and the ones easiest to compare. Obviously many other factors like evolving the grand prize on one side and diamonds on the other etc. factor into the end result, but I think the picture is rather clear, you loose 50% of your rewards or more if you open mystical objects during an event. Not a good incentive to open objects. I assume the intention of adding event currency to the objects was to make us open MORE objects during the event instead of stopping us from doing so. If we assume half rewards are more or less accurate an amount of 300 candy in the object, would get closer to offer same rewards, but I would only open objects with high chance for rewards I don´t like, but when I get a good object (or any chance of diamonds) i would still not open it during an event. therefore I suggest 500 candy. Any less than that cannot be called an incentive to open objects. Otherwise simply delete the candy option altogether and let us open objects as usual between events.
The probability of receiving candy does from the object does not matter greatly and can be used to lower or raise the total amount of event currency during the event.
Explanation: Events were nerfed for rewards (last 2 events), this was necessary and I do not suggest you change this back. However the amount of event currency in the mystical objects has not been adjusted to account for this fact. AS a result it has become rather common practice to not open any objects during events. The reason for this is not only that some people simply don´t like the events, but also that it simply has become a bad idea to open them, even if you do like events (like myself)! I have not opened an object in 2 events now and will continue to do so until the game makes it beneficial t do so. I will try to prove the point why it is a bad idea to open objects during an event with examples from the carnival event that just finished:
Typical rewards from the objects:
- 35 KP
- 5x10 KP instants
- 8x8 h time boosts
- buildings
- diamonds (not an option in events, therefore not comparable, but certainly the best prize possible in the objects)
Lets see what we can do with 150 candy in the event looking for similar rewards:
Purple chest (161 candy):
- daily prize (including 4x8h boost, 30 KP instant or buildings comparable to the object)
- 30 KP instant
- 20 KP
- Portal profit
- 500 Candy
So if I open the mystical object and get candy, I still need to gain 11 more candy, to open the purple chest, which will then give me only half as much rewards as the mystical object would have given me. So that is a big "no thank you" from me (unless the absolutely only thing I want from an event is Portal Profit spells, which is not the case). Or I can gain 500 Candy (at 5% chance). This is what I think the mystical object should give to become an interesting choice, because it is also one of the main reasons why the purple chest is one of the more interesting chests in the game.
2 x Red Chest (2x85=170 candy)
- 2x daily prizes (2x4x8h = 8x8h or 2x30KP instant)
- 2x 2x5h boosters = 4x5h
- 2x 8KP =16KP
- 2x200 candy = 400 Candy
2 red chests will cost 20 candy more than we get from the object and benefit us with similar rewards ONLY if we ALWAYS get the daily prize. So in the unrealistic best case scenario we still loose 20 candy Any other scenario and we loos again half of the rewards or more unless we gain the 400 Candy.
These are 2 of the best chest in the event and the ones easiest to compare. Obviously many other factors like evolving the grand prize on one side and diamonds on the other etc. factor into the end result, but I think the picture is rather clear, you loose 50% of your rewards or more if you open mystical objects during an event. Not a good incentive to open objects. I assume the intention of adding event currency to the objects was to make us open MORE objects during the event instead of stopping us from doing so. If we assume half rewards are more or less accurate an amount of 300 candy in the object, would get closer to offer same rewards, but I would only open objects with high chance for rewards I don´t like, but when I get a good object (or any chance of diamonds) i would still not open it during an event. therefore I suggest 500 candy. Any less than that cannot be called an incentive to open objects. Otherwise simply delete the candy option altogether and let us open objects as usual between events.