m4rt1n
Adept
The random would work if all quests had equal chance of appearing.
To me it seems the quests are assigned different percentage chances of appearing, for example
Scout/research/vv 50%
45/9 encounters 30%
Toolbox 15%
Other quests 5%
A better way of doing it would in my opinion be to group the quests into 2 or 3 quests per random selection. For example
Group 1
Scout/research/15vv
Toolbox
Groceries
Group 2
Encounters
Relics
Enchantments
Group 3
Gain Supplies
Gain Goods
Gain Troops
Group 4
9 hour T1
3 hour T1
Advanced Tools
Group 5
Beverages
Simple Tools
Bread
Group 6
Visit
Place trades
Accept trades
This way the quests would be far more split and it would be at least 6 quests before the chance of a repeat quest coming.
To me it seems the quests are assigned different percentage chances of appearing, for example
Scout/research/vv 50%
45/9 encounters 30%
Toolbox 15%
Other quests 5%
A better way of doing it would in my opinion be to group the quests into 2 or 3 quests per random selection. For example
Group 1
Scout/research/15vv
Toolbox
Groceries
Group 2
Encounters
Relics
Enchantments
Group 3
Gain Supplies
Gain Goods
Gain Troops
Group 4
9 hour T1
3 hour T1
Advanced Tools
Group 5
Beverages
Simple Tools
Bread
Group 6
Visit
Place trades
Accept trades
This way the quests would be far more split and it would be at least 6 quests before the chance of a repeat quest coming.
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